Forum Discussion
10 years ago
I like the changes, although I'm not sure if his damage will be high enough taking away the double damage vs Jedi.
I'm not too much of a fan of another evasion leader. I would make it where if another ally takes any damage he feeds on it and gains turn meter. You would take away his speed disadvantage and give some strategy for thought around fighting him.
If you want to stick to the character theme of high evasion he could have another unique where he gains X evasion for each remaining enemy as well. This could symbolise his overconfidence that killed him in the movies.
If no evasion all this means naught if he can't survive one hit. He needs at least 30% more health/protection to survive.
All in all good rework proposal.
I'm not too much of a fan of another evasion leader. I would make it where if another ally takes any damage he feeds on it and gains turn meter. You would take away his speed disadvantage and give some strategy for thought around fighting him.
If you want to stick to the character theme of high evasion he could have another unique where he gains X evasion for each remaining enemy as well. This could symbolise his overconfidence that killed him in the movies.
If no evasion all this means naught if he can't survive one hit. He needs at least 30% more health/protection to survive.
All in all good rework proposal.
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