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10 years ago
"Moicaliss;432598" wrote:
Again...lol, try running him in arena whit phasma and some caller toon (GS, QGJ, 86...etc...) and you'll see how powerfull he is...
In gw or arena, when he is call, finish a guy, HO!another low health other guys pafff, no more low health toon...np aoe.
I've used him in GW, in the early rounds and killed entire teams with him (typically 4 jedi + 1 random), but he's only useful early rounds and it has to be jedi themed teams. And even after he goes on a rampage and kills most of the team, the biggest problem I found is that he ends up putting the assist on cooldown for the next battle, so while he mops up the early fight, he hurts you on the next fight.
"Oobydoob;432602" wrote:
I like the changes, although I'm not sure if his damage will be high enough taking away the double damage vs Jedi.
Sorry the one thing I forgot to add (it was late when I typed this up), was that his damage needs to be tuned so that he deals ample damage.
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