8 years ago
Character Idea: DARTH NIHILUS
Before we start, here is a list of my other character ideas and reworks: https://forums.galaxy-of-heroes.starwars.ea.com/discussion/82432/zagrics-collection-thread-of-character-ideas-concepts#latest
Alright, here we go. As you already saw in the title, this is my character concept for Darth Nihilus for this game. The Lord of Hunger himself, who was famous for draining the life force out of entire planets following the era of the Jedi Civil War.
I designed Darth Nihilus as a support-type character, whose kit revolves much around inflicting debuffs on his enemies while feeding himself from the life-force of those around him.
Tags: Dark Side, Sith, Support
Aggressive Bladework (Basic): Darth Nihilus strikes an enemy with his lightsaber, dealing physical damage and inflicting Damage over time for 2 turns. If he lands a critical strike, the target gets stunned for 1 turn.
Endless Hunger (Special): Darth Nihilus drains the life force of all enemies, dealing special damage and inflicting speed down for 2 turns. In addition, this ability has a 40% chance to inflict Offense down as well. (5 Turn cooldown)
Subjugation (Special): Darth Nihilus uses the force on the target enemy and subjugates him, dealing special damage and inflicting Buff immunity, Defense down and exposing them for 2 Turns. If Darth Nihilus deals the finishing blow on an enemy with this ability, he gains 100% Turn meter, Offense up and Advantage. If the killed target was a Jedi, he also gains Foresight and Potency up for 2 Turns and heals himself for 50% of his HP. (5 Turn cooldown)
Terrifying Presence (Leader): All enemies have -50% Critical Damage and -20% Offense and Defense. This ability is disabled if Darth Nihilus is not present.
Lord of Hunger (Unique): Whenever an enemy suffers from a DoT effect, Darth Nihilus gains a % amount of turn meter and heals himself for 5% of his HP. (Special thanks to @Georgemi6 and @Darlex11 for the ideas on this ability)
The following ability was the 1st concept for his Unique but is not part of the kit any longer, I still leave it here tho:
Death defied (Unique): When defeated, if at least 2 enemies or 1 Jedi have been killed prior to Nihilus' demise, he revives with 50% hp and gains Foresight for 1 Turn. This effect can not occur more than once per battle.
In conclusion, Darth Nihilus is focused more on his skills with the force and less with his lightsaber, which is why I gave him a kit that inflicts many debuffs and changes the tide of the battle as long as he is in play. Anyways, I hope you like these ideas I had for Darth Nihilus, let me know what you think of it in the comments below and have a nice day.
http://vignette2.wikia.nocookie.net/jedipedia/images/6/68/Nihilus.jpg/revision/latest?cb=20091002173838&path-prefix=de
Alright, here we go. As you already saw in the title, this is my character concept for Darth Nihilus for this game. The Lord of Hunger himself, who was famous for draining the life force out of entire planets following the era of the Jedi Civil War.
I designed Darth Nihilus as a support-type character, whose kit revolves much around inflicting debuffs on his enemies while feeding himself from the life-force of those around him.
Tags: Dark Side, Sith, Support
Aggressive Bladework (Basic): Darth Nihilus strikes an enemy with his lightsaber, dealing physical damage and inflicting Damage over time for 2 turns. If he lands a critical strike, the target gets stunned for 1 turn.
Endless Hunger (Special): Darth Nihilus drains the life force of all enemies, dealing special damage and inflicting speed down for 2 turns. In addition, this ability has a 40% chance to inflict Offense down as well. (5 Turn cooldown)
Subjugation (Special): Darth Nihilus uses the force on the target enemy and subjugates him, dealing special damage and inflicting Buff immunity, Defense down and exposing them for 2 Turns. If Darth Nihilus deals the finishing blow on an enemy with this ability, he gains 100% Turn meter, Offense up and Advantage. If the killed target was a Jedi, he also gains Foresight and Potency up for 2 Turns and heals himself for 50% of his HP. (5 Turn cooldown)
Terrifying Presence (Leader): All enemies have -50% Critical Damage and -20% Offense and Defense. This ability is disabled if Darth Nihilus is not present.
Lord of Hunger (Unique): Whenever an enemy suffers from a DoT effect, Darth Nihilus gains a % amount of turn meter and heals himself for 5% of his HP. (Special thanks to @Georgemi6 and @Darlex11 for the ideas on this ability)
The following ability was the 1st concept for his Unique but is not part of the kit any longer, I still leave it here tho:
Death defied (Unique): When defeated, if at least 2 enemies or 1 Jedi have been killed prior to Nihilus' demise, he revives with 50% hp and gains Foresight for 1 Turn. This effect can not occur more than once per battle.
In conclusion, Darth Nihilus is focused more on his skills with the force and less with his lightsaber, which is why I gave him a kit that inflicts many debuffs and changes the tide of the battle as long as he is in play. Anyways, I hope you like these ideas I had for Darth Nihilus, let me know what you think of it in the comments below and have a nice day.
http://vignette2.wikia.nocookie.net/jedipedia/images/6/68/Nihilus.jpg/revision/latest?cb=20091002173838&path-prefix=de