Character Improvements - New Kits
First, let me start by saying that I have nothing against the abilities of the classic characters like Luke Skywalker (Farmboy) or Stormtrooper Han, but I do think some characters could use redoing.
With that out of the way, let me present my suggestion. I was looking around the character menu and quite a few things caught my eyes:
1. Older characters reuse animations constantly. Not necessarily a problem, or even something to be improved (because I do enjoy the clunky old anims), but I just happened to notice that there is a MASSIVE difference between new character anims and old character anims. That being said, I don't love the new animations because they are just a bit slow.
2. Specific characters (Darth Sidious, Darth Maul, Embo until recently, and many more that I have unfortunately forgotten) have obsolete abilities. For instance, bringing up him again, Darth Sidious' abilities are just straight up bad. He's just your average 25 shard filler character right now, but I think he should be a GL, or at least a Journey Guide 330. There are a lot of characters like this in game right now. To be fair, they were made about 10 years ago, but I think its about time for a revamp.
Now, I wouldn't be mentioning this normally, but after the recent redo of Embo's kit by EA and CG themselves, it has given me hope for the other units as well.
In conclusion, I am positive somebody will disagree with me, but we should move forward, no? A new version of a pre-existing unit might be exactly what we need to get more players (jingle jingle, EA) to come back or even start for the first time.
P.S. As a Star Wars nerd, you should know that I already have custom kits written out for about 70 characters (some custom, some improvements of already existing characters; Sidious included) and so if people, or EA for that matter, want to see ideas I have them prepared lol.