Character Kit Concept: Scorn
Unit Name: Scorn
Relic Amplifier: Heavy Rotary Blaster Cannon
Affiliation: Dark Side, Tank
Tags: Shadow Collective
Era: Era of the Shadow Lord
Attacks and Abilities
Basic: WESTAR-35
Deal Physical damage to target enemy, dispel all buffs on them, and Scorn gains a stack of Revenge for 3 turn. If it is Scorn’s turn, he Taunts for 2 turns. Otherwise, he gains 15% Turn Meter.
While in Conquest:
For each buff on all characters, inflict the opposite debuffs for 2 turns on all enemies. For each debuff on all characters, Shadow Collective allies gain the opposite buff.
Special 1: Rotary Cannon (Cooldown: 4)
Deal Physical damage to all enemies 3 times and inflict Daze for 2 turns. Scorn gains 2 stacks of Revenge for 3 turns, and an additional stack of he has Taunt. If he doesn't have Taunt, lose 3 stacks of Revenge and Taunt for 3 turns.
Special 2: Weapon Collection (Cooldown: 9)
Deal Physical damage 3 times to target enemy, Physical damage 2 times to all enemies, and True damage 1 time to target enemy and inflict Stagger, Blind, and Daze for 3 turns, which can't be dispelled or resisted. If Scorn has 25 stacks or more of Revenge, lose all stacks, dispel all buffs on all enemies, reset this ability’s cooldown, and Scorn takes a bonus turn. If Shadow Lord Maul is the ally in the leader slot, he gains 30 Speed for 2 turns.
Unique 1: Revel in Chaos
At the start of battle, Scorn gains 75% Turn Meter, 5 stacks of Revenge for 3 turns and 20% Max Health and Protection for each Shadow Collective ally.
If all allies are Shadow Collective, Scorn Taunts for 2 turns at the start of battle, and whenever Scorn gains Taunt while he already has it, dispel Taunt and gain Taunt for 3 turns, which can't be dispelled (once per battle). Scorn has +50% Crit Damage and Defense. Whenever Scorn takes damage while Taunting, he gains 10% Turn Meter. Whenever an enemy is defeated, reduce the cooldown of Weapon Collection by 2, tripled if Scorn defeated that enemy. Whenever Scorn starts his turn, if he doesn't have Taunt, he gains 2 stacks of Revenge. If the ally in the leader slot is Shadow Lord Maul, Shadow Collective allies gain Offense Up whenever Shadow Lord Maul uses a Special ability. When a Shadow Collective ally damages a Dazed enemy, they and Shadow Lord Maul gain 3 stacks of Revenge for 3 turns.
Unique 2: Nightbrothers
If Icarus is an ally, all Shadow Collective allies gain Offense equal to Scorn’s Defense, and Scorn gains Defense equal to Icarus’ Offense. When Scorn is defeated, all enemies are inflicted with Blind and Mark for 3 turns, and allied Icarus gains Offense, Defense, and Max Health and Protection equal to Scorn’s. If Shadow Lord Maul is the ally in the leader slot, he gains these bonuses as well.