Forum Discussion
KDC99-X
2 years agoRising Rookie
Personally, I found P2 to be WAY more frustrating, but I already had Asajj at r1, B1 at r4, and Magna at r3, with only B2 and DDK sub-relics (g12 and g11, respectively). And apparently P4 is easier since the "Great Nerf" changes of 2021.
Did a couple of attempts, could tell I needed to just go ahead and slap the best mods I could on them like I did with P2, and since I already had spent hours combing through my roster and setting up the loadouts for P2.. I did so, knocked it out in a couple more tries, and moved on with my life...
And yes I agree. Not to mention the time and resource investment it takes to get the unlock reqs in the first place. It's hard enough to get to that point, we don't need additional layers of difficulty heaped on top when we think we're on the verge of unlocking a new toons we've been looking forward too for months or even years. Malak event was similarly rage inducing (probably worse for me personally tbh). A comment I saw on Skelturix's guide: "'Yay I spend all that time gearing up my characters, now I'm rewarded with a really fun event said' - no swgoh player ever."
I really don't get the mentality of being so punitive to the player base. I'm sure someone will come and say "frustration spending" - but that's just a really gross way of doing business. There's better ways.
I do think however, that the very simple fix of implementing a full roster mod snapshot feature, would go REALLY far towards helping alleviate a lot of the frustration. I had to do the same remodding for Malak event that I had to do for GAS, and I hate it every time. Mods do actually make a huge difference in completing these events, and I think a lot of people - justifiably - just don't want to bother with the tedium of how the in-game mod management system (barely) works.
And no, I don't have hot utils, because why I should have to pay third parties for functionality that should exist IN-GAME, when I already spend enough time and money in this game? They make enough money to make their product fully featured.
Did a couple of attempts, could tell I needed to just go ahead and slap the best mods I could on them like I did with P2, and since I already had spent hours combing through my roster and setting up the loadouts for P2.. I did so, knocked it out in a couple more tries, and moved on with my life...
"Franke;c-2407091" wrote:
Op, Wait untill you get to p4
And yes I agree. Not to mention the time and resource investment it takes to get the unlock reqs in the first place. It's hard enough to get to that point, we don't need additional layers of difficulty heaped on top when we think we're on the verge of unlocking a new toons we've been looking forward too for months or even years. Malak event was similarly rage inducing (probably worse for me personally tbh). A comment I saw on Skelturix's guide: "'Yay I spend all that time gearing up my characters, now I'm rewarded with a really fun event said' - no swgoh player ever."
I really don't get the mentality of being so punitive to the player base. I'm sure someone will come and say "frustration spending" - but that's just a really gross way of doing business. There's better ways.
I do think however, that the very simple fix of implementing a full roster mod snapshot feature, would go REALLY far towards helping alleviate a lot of the frustration. I had to do the same remodding for Malak event that I had to do for GAS, and I hate it every time. Mods do actually make a huge difference in completing these events, and I think a lot of people - justifiably - just don't want to bother with the tedium of how the in-game mod management system (barely) works.
And no, I don't have hot utils, because why I should have to pay third parties for functionality that should exist IN-GAME, when I already spend enough time and money in this game? They make enough money to make their product fully featured.
"herd_nerfer;c-2407095" wrote:
The whole GAS unlock event is a rage inducing RNG fest. Honestly don't know what value is added to the game by making it so difficult. Maybe when he was first added to the game, I can see this being a way to reward people who are particularly persistent, but at this point in the game even though he's still a really good character, they should probably ratchet back the RNG shenanagins. Even after you unlock him you still have to spend tons of GET1 over weeks or months to get him to 7* - to me that feels like enough of a gate to justify an easier unlock event.
Suuuuper frustrating. I didn't even put gear on him for weeks after completing the event because I was so disgusted with the whole thing.
Unreasonably difficult. Massive inconvenience.
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