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scuba75
8 years agoSeasoned Rookie
"JDIII;c-1260925" wrote:
100% should mean 100%! Anything over should not even count since 100% is a whole
That is because you assume tenacity is the entire part of the equation. It is not it simply one variable in the equation. The equation has been previously provided for you.
Chance to resist does not equal tenacity
You can accept it or keep complaining about something that had been explained multiple times over and over by the dev team.
As far as nothing should be over 100% I give you 1. advantage sets crit chance to 200%
2. Burning sets evasion to -50000%
3. Daze sets counter rating to - 999900%
4. Tenacity up sets tenacity to 999900 %
5. Tenacity down sets tenacity to - 999900 %
6. Base crit damage is 150%
7. Most abilities do over 100% if the characters physical/special damage.
The % are all modifers used in equations.
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