[Concept] GL Darth Vinculum & Capital Ship: Techno-Destroyer
Darth Vinculum and Techno-Destroyer Concept
Darth Vinculum Lore: Darth Vinculum is the Architect of the New Order, a Techno-Sith from the Unknown Regions. He found a way to bridge Force-sensitivity with advanced cybernetic interfaces, aiming to optimize Darth Vader by overriding the limitations of the flesh. Basic: Forced Interface Deal Physical damage to target enemy and inflict Vulnerable for 2 turns. If the target already had debuffs, inflict Tenacity Down for 1 turn. GL Effect: This attack grants 2% Ultimate Charge when hitting an enemy with Vulnerable. Special 1: Digital Connection (Cooldown: 3) Dispel all buffs on all enemies. Vinculum gains 1 stack of Digital Connection for each buff dispelled (Max 5). 1 Stack: Empire allies gain 5% TM at the start of Vinculum turn. 2 Stacks: +5% Offense for each dispelled buff. 3 Stacks: Inflict Target Lock on primary target for 2 turns. 4 Stacks: Gain 0.2% Potency for every 1% of Ultimate Charge. 5 Stacks: Attacks ignore Taunt. Special 2: Communication Lines (Cooldown: 4) All Empire allies gain Advantage for 2 turns. Inflict Digital Shackles on primary target for 2 turns. Vinculum and Darth Vader gain the Techno-Rage buff for 2 turns. Darth Vader instantly gains 20% Turn Meter. Digital Shackles: -30% Defense and cannot gain bonus Turn Meter. Leader: Grand Technocracy Empire allies gain +50% Speed, +40% Max Health, and +50% Potency. Whenever an Empire ally deals damage to a debuffed enemy, they recover 5% Protection. Heir Priority: Darth Vader is immune to Instant Defeat effects as long as Vinculum is active. If an Instant Defeat is attempted on Vader, Vinculum immediately gains 20% Ultimate Charge. Unique 1: Architect of the New Order Whenever Vinculum inflicts a debuff, he and Darth Vader gain 5% Mastery stacking until the end of the encounter. Techno-Rage Buff: +50% Critical Damage and attacks cannot be evaded. While Techno-Rage is active, attacks by Vinculum and Darth Vader inflict 1 stack of Damage Over Time for 2 turns. Unique 2: Galactic Legend This character takes reduced damage from percent Health damage effects and massive damage effects. Immune to stun effects. ULTIMATE: Directive: Galactic Reboot Requires 100% Charge. • Instantly defeat all non-GL enemies with less than 30% Health. • All other enemies lose 20% Max Health and Max Protection and have their Offense and Potency reduced by 30% until the end of the encounter. • Darth Vader and Vinculum gain 100% Turn Meter and the Overload buff for 2 turns. Overload: +50% Offense, +50% Crit Damage, and ignore 100% Defense
Capital Ship: TECHNO-DESTROYER
Tags: Dark Side, Empire, Sith, Galactic Legend, Capital Ship.
Passive (GL): Imperial Technocracy. Ultimate Charge cannot be decreased. Allied Empire ships gain +50% Max Protection and +25% Tenacity.
Heir Code: While TIE Advanced x1 is active, it gains Digital Immortality. Vader's attacks grant +5% Ultimate Charge.
Basic: Digital Decay. Deal Physical damage and inflict Vulnerable and Ability Block for 1 turn.
Special 1: Protocol Breach (Cooldown: 3). Dispel all buffs from all enemies and inflict System Collapse.
Special 2: Target Acquisition: Sith Lord (Cooldown: 4). Call TIE Advanced x1 to attack. Attack deals +100% damage, ignores Defense.
ULTIMATE: Directive: System Crush (100% Charge).
Data Purge: Instantly defeat all non-GL enemy ships with less than 50% Health.
- Override Control: One random enemy ship switches sides until the end of the battle!