Forum Discussion
M0st1yHarm1ess
2 years agoSeasoned Ace
"MasterSeedy;c-2440793" wrote:
...
Given this, they have the option of reusing a larger number of old feats. If we have a larger number of feats to accomplish, then each feat could require fewer repetitions while still ultimately requiring the same number of battles to achieve a particular crate.
Imagine instead of one global feat that requires winning 40 battles with X squad/faction, you instead had two global feats, one to win 28 battles with one squad/faction and another requiring 14 victories with a different squad/faction. The total number of battles appears to increase, though with the ability to use 2 different teams you might find a couple more battles per conquest that allow you to progress through the sector and through your feat at the same time. If the 28 battle feat rewards 10 points and the 14 battle feat rewards 5 points, you're spending the same number of crystals to do the same number of battles, but with dramatically less monotony.
...
I wouldn't mind more feats with lower goals, however I can see why CG might not want to do that. They picked "40" very likely based on the calculation that it takes about 10 days at 4 battles/day, or 13 days at 3 battles/day, without a pass. The limited flexibility pushes people to buy the pass. If they split it into 2 feats, 20 battles per, most people would be able to finish both in a week with a lot of flexibility.
So it can work, if they are willing to shorten Conquest to, say, 10 days.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.79,910 PostsLatest Activity: 21 minutes ago
Recent Discussions
- 21 minutes ago
- 5 hours ago
- 9 hours ago
- 13 hours ago