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4 years ago
"Its_not_a_moon;c-2230597" wrote:"CG_SBCrumb;c-2230566" wrote:"Morgoth01;d-241768" wrote:
Just checking, but the consumables which last 2-4 battles, is that going to last for 2-4 battle attempts or 2-4 completed battles?
I.e. if we consume a consumable to test out if that will allow for team X to succeed, how much of a risk factor would that be?
The consumables are only used on completing a battle with a win. Losses do not run down the battle counter for consumables. Similar with Stamina, its only depleted if you win.
Woah so if we dont win the match we don't lose stamina just energy, cool
I don't like this. This means playing RNG until you get the result you want becomes an optimal strategy, and that makes me want to bang my head against the wall. When losses are impactful, the game design has to reflect that.
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