MasterSeedy
9 years agoRising Ace
CT-5555 Omega Ability
Can we please have him double-attack STUNNED characters?
Look, it's a game, and you can have whatever rules you want. And I don't even know how to get Omega Materials, so unless an Omega event returns someday, I'll never have an Omega-Fives character to worry about it...
...but just reading the description bothers me: he can somehow double-tap characters that are slowed by Speed Down, but if they're completely Stunned, he can't?
In-game logic matters. It's how you make a world exciting and immersive. When you're wondering why the game does this instead of that, you've lost the immersive experience.
Fives can't inflict stun. You'd have to be using him for team synergies to get that...and since currently he only has synergies with Clones and since as far as I know, there is no Clone that stuns, you'd be giving up Clone synergies to get double-tap on Stunned characters.
THUS: it really couldn't be OP compared with double-tap vs. slow. Since it's not mandated by game-balance considerations, and since it appears to make no sense on the face of it, which undercuts the world-building and immersion you're working toward, just expand the ability to include Stunned targets.
It's really what you should have done originally, but since there are likely very few Omega'd Fives characters out there, and since none of their owners should complain, you should be able to do it now.
Look, it's a game, and you can have whatever rules you want. And I don't even know how to get Omega Materials, so unless an Omega event returns someday, I'll never have an Omega-Fives character to worry about it...
...but just reading the description bothers me: he can somehow double-tap characters that are slowed by Speed Down, but if they're completely Stunned, he can't?
In-game logic matters. It's how you make a world exciting and immersive. When you're wondering why the game does this instead of that, you've lost the immersive experience.
Fives can't inflict stun. You'd have to be using him for team synergies to get that...and since currently he only has synergies with Clones and since as far as I know, there is no Clone that stuns, you'd be giving up Clone synergies to get double-tap on Stunned characters.
THUS: it really couldn't be OP compared with double-tap vs. slow. Since it's not mandated by game-balance considerations, and since it appears to make no sense on the face of it, which undercuts the world-building and immersion you're working toward, just expand the ability to include Stunned targets.
It's really what you should have done originally, but since there are likely very few Omega'd Fives characters out there, and since none of their owners should complain, you should be able to do it now.