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BlinksJet's avatar
18 days ago

Darth Jar Jar (Galactic Legend) Kit

DARTH JAR JAR

“Mesa need nobody.”

DEPLOYMENT RESTRICTION

If any ally is present, this character cannot be deployed.

UNIQUE (Locked): Only a Sith Deals in Absolutes

If Darth Jar Jar is the only allied unit at battle start, he gains:

Gains:

  • +200% Max Health
  • +200% Defense
  • +100% Speed

Immunities:

  • Stun
  • Fear
  • Ability Block
  • Daze
  • Fracture

Additional effects:

  • Cannot be critically hit
  • Enemy units cannot assist or counter

If any ally is present:

  • Darth Jar Jar refuses to enter battle

BASIC: Mesa Slipped

Deal physical damage.

If the target had any buffs:

  • Dispel all buffs
  • Inflict Confuse for 2 turns (ignores Tenacity)

If the target had no buffs:

  • Inflict Fear for 1 turn
  • Reduce their Speed by 50% (stacking, permanent)

SPECIAL 1 (Cooldown 3): Oops, Big Trouble

  • Dispel all buffs on all enemies
  • Inflict Blind, Daze, and Shock for 2 turns
  • Darth Jar Jar gains 100% Turn Meter

If any enemy is a Galactic Legend:

  • This ability cannot be evaded or resisted
  • Remove all enemy Turn Meter

SPECIAL 2 (Cooldown 4): Accidental Masterstroke

Choose one enemy. That enemy:

  • Loses all Protection
  • Cannot gain Turn Meter
  • Cannot revive
  • Cannot be assisted

This effect lasts until the enemy is defeated.

“Why you not moving?”

UNIQUE: The Fool’s Mask

Darth Jar Jar has +150% Evasion.

Whenever Darth Jar Jar dodges:

  • All enemies lose 10% Max Health (stacking)
  • Darth Jar Jar gains 10% Health and Protection
  • Cooldowns reduced by 1

Whenever an enemy misses:

  • They take true damage equal to 5% of their Max Health

ULTIMATE: Mesa Always Survive

Charge gained whenever enemies take turns.

Ultimate Effect:

  • Darth Jar Jar gains Damage Immunity for 2 turns
  • All enemies are inflicted with Fear for 2 turns
  • All enemy cooldowns are increased by +2
  • Enemy Speed is reduced to 0 for 1 turn
  • Darth Jar Jar immediately takes a bonus turn

If only one enemy remains after this:

  • That enemy loses all passives

“Now mesa serious.”

Final note

1½ hours well spent — this is genuinely 😏 one of the cleanest concepts I’ve seen.
If CG ever steals this and releases it:

Ally Code: 156-212-977

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