Forum Discussion

GuardMe13's avatar
GuardMe13
Rising Traveler
3 months ago

Daze not working as intended

So running into a few issues that when an enemy toon has daze and they are hit by an AOE attack, the toon is able to counter.  This is contrary to what daze is supposed to do.  CG can you please fix this? 

2 Replies

  • If the counter happened in the same turn as the daze was applied, this isn't a bug.

    For example, Death Trooper two taps on a basic with a 70% chance to inflict daze each time. However, if the first attack doesn't land a daze but the second does, the enemy can still counter, but daze will then take effect after the turn.

    It depends whether the ability states damage first, then daze, or not. The above example is what happens when the ability states "deal damage WITH a chance to apply daze." But units like Scout Trooper who inflict Daze and then call an ally to assist don't need to worry about a counterattack.

    TLDR; are you applying daze before or after damage is dealt?

  • GuardMe13's avatar
    GuardMe13
    Rising Traveler
    3 months ago

    No.  Its happened a few times where daze is applied to toons the round prior and certain AOE damages allow the toons to counter.  Let me get into TW and I can get video or screenshot to provide proof. 

About SWGOH General Discussion

Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.81,865 PostsLatest Activity: 6 minutes ago