Forum Discussion
10 years ago
"Yarzahn;56303" wrote:
I disagree that the enemy squads should be player squads, simply because you would be fighting the same comp over and over - it's bad enough we get that in arena. Maybe mix up player squads with a large pool of premade squads:
That sounds like a much better idea compared to all player squads; I hadn't thought about how FOTM Arena is. It would also be a good way to see synergies played out AGAINST you.
"TommySitt;56319" wrote:
As far as an additional challenge, HC had the Grand Arena, where you use three teams, and have to win 2 out of 3. Top players can hide between 1 and 3 of their teams depending on rank. You need to have a large bench, or at least 2 good teams and guess if their hidden team is op or cannon fodder, and match up accordingly. That was the most challenging part of the game for me. We should have a GA here as well.
Yet another good idea, and it would make Arena less of a snipe battle.
I don't think this would be good for the F2P crowd though; a lot of them only have a "top 5" squad
"RamzaBeoulve;56390" wrote:
Thank you for this post I have been preaching this exact thing. Endless battles is the answer and its not like it would be difficult go code. I am a dev and they already have the functionality required to implement a change like that pretty easily.
Here's hoping they implement that one at least; they can easily get rid of those garbage Events and put it in.
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