Forum Discussion
2 years ago
If people remember the old “SEE Definitely Needs a Buff!” thread… yeah. Honestly I think he has too many issues with his kit that a buff, or at least a touchup, would be needed in addition to a booster.
He specifically has anti-synergy against certain tags (mostly Light Side, but also Jedi and Rebel) - which is another way of saying parts of his kit don’t activate unless facing specific teams. That’s pretty rare for other GLs, but SEE has it everywhere.
Once you use his Ult, you need another turn to actually instakill anyone you Linked, and you end up losing the functionality of his pre-Ult abilities (mostly Protection recovery and Speed Up, and the chance to reapply Decieved vs DS teams - there’s more but the rest is generally outshined by instakill potential). And Linked doesn’t work against a solo enemy, at all.
And even just design-wise, some things are weirdly unsynergistic. SEE charges his Ult only by having the enemy use abilities, which generally you don’t want happening and Decieved partially stops from happening (counters). His Lead and any hope of a cleanse depends on Sith allies dying which you generally want to avoid for banners/stars/etc. His abilities add team and self-survivability but really not much damage output until Ult. There really isn’t good synergy with specific Sith units - just anti-synergy stopping Sion’s revives. He had a specific clause put into his Lead to try and gain TM to stop Troopers from walking all over him but Troopers can just… Daze him.
I’m sure you could do something similar for other GLs, but I feel like any flaws they have could get covered by a booster pretty easily, i.e. a SLKR booster removing a little TM from the team to trigger the boost to Max Health/Prot so gaining TM doesn’t hurt so much. But SEE… I don’t even know where you start. Decieving all enemies at the start of the encounter? Cleanses? Something nearly identical to Wat/Armorer buffs?
Remember one of SEE’s old Datacrons set his Ult at 80% when in a full Sith team and gave him a bonus turn once he used it, which apparently was meant to be playable against.
Also whatever he does, Allegiant General Pryde would make a good character for a booster.
He specifically has anti-synergy against certain tags (mostly Light Side, but also Jedi and Rebel) - which is another way of saying parts of his kit don’t activate unless facing specific teams. That’s pretty rare for other GLs, but SEE has it everywhere.
Once you use his Ult, you need another turn to actually instakill anyone you Linked, and you end up losing the functionality of his pre-Ult abilities (mostly Protection recovery and Speed Up, and the chance to reapply Decieved vs DS teams - there’s more but the rest is generally outshined by instakill potential). And Linked doesn’t work against a solo enemy, at all.
And even just design-wise, some things are weirdly unsynergistic. SEE charges his Ult only by having the enemy use abilities, which generally you don’t want happening and Decieved partially stops from happening (counters). His Lead and any hope of a cleanse depends on Sith allies dying which you generally want to avoid for banners/stars/etc. His abilities add team and self-survivability but really not much damage output until Ult. There really isn’t good synergy with specific Sith units - just anti-synergy stopping Sion’s revives. He had a specific clause put into his Lead to try and gain TM to stop Troopers from walking all over him but Troopers can just… Daze him.
I’m sure you could do something similar for other GLs, but I feel like any flaws they have could get covered by a booster pretty easily, i.e. a SLKR booster removing a little TM from the team to trigger the boost to Max Health/Prot so gaining TM doesn’t hurt so much. But SEE… I don’t even know where you start. Decieving all enemies at the start of the encounter? Cleanses? Something nearly identical to Wat/Armorer buffs?
Remember one of SEE’s old Datacrons set his Ult at 80% when in a full Sith team and gave him a bonus turn once he used it, which apparently was meant to be playable against.
Also whatever he does, Allegiant General Pryde would make a good character for a booster.
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