Forum Discussion
77 Replies
- Am I crazy to think the simplest solution would have been to double our existing inventory? Easy math to double n half. I’m one that did salvage, but going through every piece of gear, deciding what to salvage was a time suck.
- Already asked and answered
"TVF;c-2398966" wrote:
Already asked and answered
My man! Made a bet w/ a former guildmate that you’d be the first to respond. He had the field. Dem’ donuts gonna be extra tasty. Thx again!- drathuk9163 years agoSeasoned AceI normally find cgs communication lacking and solutions problematic at best. However in this instance I felt they sufficiently communicated the change and gave enough time for the player base to digest and communicate the information beyond the forums. The doubling of our inventory was uncalled for given how much lead time they gave. Would it have been better to communicate something in game or to be more direct about the effect of the changes? Absolutely, but I don’t think it was necessary either as the effect was obvious as was the solution.
- perfidius443 years agoSeasoned Newcomer
"Tellithowitis;c-2398956" wrote:
And even if you follow YouTubers it doesn't mean you watch every single video they post all the time, it's called being "busy" and having a life my dude.
I doubt very much that people being ‘busy’ and having a life care at all if something changed in a pointless mobile game. Better not go this road for the sake of everyone here (myself included). "Tellithowitis;c-2398950" wrote:
"CG told us", they told YOU, the forum user not everyone. How can you say:" I'm the only one in a guild of 50 people who reads the forums" and then say that?
The point was that you, or SOMEONE in your guild checks the forum and gives the guild a heads up about important things that are happening (new GL requirements, new characters, new omicrons, free stuff, event calendar, etc.) and if that's not true, maybe that's a weakness in your guild - thankfully it's a simple thing to improve. CG has always done things this way - this isn't new behavior. If someone isn't putting out this kind of information in guild chat and/or a guild discord server then, again - you should either do it yourself of find a guild that actually cares about keeping their players informed. Take it as a lesson learned and an opportunity to step your game up."Tellithowitis" wrote:
Yes they robbed us of mats this isn't just standard inflation this is literally cutting our value in half over night. If the government decided to half the value of your dollars over night while keeping the costs of everything the same, you've been robbed and there is not way around it
You can keep saying it but it's still completely false - why doesn't that bother you? If they actually cut your gear in half, then you would be closer to making an argument that we were "robbed" - but no one took any gear from you or anyone else. You can still put all that gear on characters that need it. The value as gear was retained (which is also, incidentally why they didn't double the gear in your inventory).
Seriously, the problem here isn't CG. It's people expecting CG to act differently from the way CG has always acted. They're not great at communication (though there's an argument to be made that they're getting better), but they are pretty reliable with the communication methods that they do employ. You can generally expect big changes to be announced on the forums long before there is any kind of in-game change made. People ignore the "Dev Announcements and News" forum at their own peril."Tellithowitis;c-2398977" wrote:
"MaruMaru;c-2398975" wrote:
"Tellithowitis;c-2398949" wrote:
"TVF;c-2398940" wrote:
Lots of things sound good to the players which are unreasonable to expect.
What is unreasonable? Taking your current stash value and giving you half of what it's worth in mats before reducing it's value is unreasonable? Having adequate in game warnings as well as a definite date for the update is unreasonable? No it's only unreasonable when you have the lowest kinds of expectations from a company to act in a way that benefits everyone instead of just themselves
Expecting having double the stuff which is not restrained to equivalent scavenger conversion is unreasonable. It's double the stuff everywhere else. This is unrelated to the issue as well. It would effect each player differently that's beyond the intent of this change.
But when did I say they should expect to double their stuff, I proposed two solutions which one is unreasonable?
I already explained how you misread the comment.- atialishoma3 years agoRising AdventurerPlayers are often referred to as "free to play". We all know this isn't true. We just pay with collection of online data, all apps have Facebook code in them to do this. Those of us that have saved up the stash over the years, they've had years of making money off us whilst doing it. To effectively screw over the older player, giving newer ones an effective boost is just really poor.
"DarthMarijubud;c-2399002" wrote:
"DarjeloSalas;c-2398814" wrote:
"Tialishoma241;c-2398811" wrote:
It isn't though. You require double of specific things, or at least the same things. You don't get that. You get double random stuff. I'm rapidly running out now
Everything that had its exchange rate halved had its drop rate doubled.
Can you state an example of what has not been doubled?
Maybe somebody already pointed this out
Yes- Screerider3 years agoSeasoned Ace
"TVF;c-2398940" wrote:
Lots of things sound good to the players which are unreasonable to expect.
It wasn't an expectation, just a possible solution. Hardly an unreasonable one either, since bizarre hypotheticals (i.e. players sitting on thousands of Core Gear pieces) don't hold a lot of weight.
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