Forum Discussion
10 years ago
"NumberMyDays;608682" wrote:
So the casualties keep coming.
Echo "fix" makes Cody useless. Cody falls off the arena team.
With Cody off, Echo is even less useful. Echo falls off the arena team.
With Cody and Echo off, Sarg loses half the value of his unique. Sarg falls off the arena team.
With three clones off the arena team, Fives' special loses 1/4 of its value due to the reduced frequency of the Clone bonus.
With three clones off the arena team, Rex's lead is about half as useful. Rex falls out of the lead.
I love clones. I waited for months for a full set to be available. As originally sold, they were worth it, so I paid through the nose to get them.
But they are no longer what was sold. How is that even right?
To do the fix properly, the reduced assists frequency should have been ACCOMPANIED by necessary balance changes to restore the release-level effectiveness of Echo, Cody, Sarg, Rex, and Fives.
You suddenly nerfed the entire clone squad, three of whom are premium toons.
Come on--fix this. Address this. Can't believe how bad this is.
For sure. I'd be fine with the Echo change if Cody's cooldown was like 2 to 3 turns tops and that 40% damage penalty wasn't there for either character. If you look at many other characters in the game with similar abilities, those same restrictions and penalties don't exist and they're typically F2P characters. So why the hell should I continue to buy premium characters? I'm not looking for an advantage over F2P characters, I just want the product I buy to work and be competitive; that's all.
Echo: He just needs an overhaul. His damage is poor, the AI's use of his detonator is awful. By the Book is cool but not relevant in Arena for sure. Maybe if the Clones health pool was larger in-general it would be, but it's not.
Rex: His AI needs a fix too, Squad Discipline must come first, period.
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