Era of Outlaws
🏴☠️ AGE OF OUTLAWS — ABILITIES
⭐ Cad Bane — Crime Lord
Dark Side • Attacker • Leader • Bounty Hunter • Scoundrel • Outlaw
Basic — Twin Blasters
Deal Physical damage twice to target enemy. Each hit has a 50% chance to inflict Expose for 2 turns. If the target has a Bounty, Cad Bane gains 10% Turn Meter.
Special — Jetpack Ambush — 3-turn cooldown
Attack target enemy and dispel all buffs. Then Cad Bane gains Stealth and Foresight for 2 turns.
If the target has a Bounty, ignore Taunt and deal bonus damage.
Special — The Best There Is — 4-turn cooldown
Deal massive damage to target enemy and inflict Armor Shred for 2 turns.
If the target is a Jedi, this attack ignores Protection.
If Cad Bane has Stealth, this attack cannot be countered.
Leader — Crime Pays
Bounty Hunter, Scoundrel, and Outlaw allies gain:
- +30% Offense
- +25 Speed
- +20% Critical Chance
- +20% Max Protection
Whenever an ally applies a debuff, they gain 5% Turn Meter.
Whenever an Outlaw defeats an enemy, all Outlaws recover 10% Health and Protection.
Unique — No Loose Ends
Cad Bane gains Wanted whenever an enemy loses a Bounty.
Whenever another Outlaw attacks a Bounty target, Cad Bane assists.
Cad Bane can't be critically hit while Stealthed.
Ultimate — Dead or Alive
Deal massive True Damage to all enemies.
- Ignore Defense
- Ignore Protection
- Dispel all buffs
- Inflict Marked for 2 turns
- Defeated enemies can't be revived
Cad Bane gains 100% Turn Meter.
⭐ Calo Nord
Dark Side • Attacker • Bounty Hunter • Scoundrel • Outlaw
Basic — Repeating Blaster
Deal Physical damage twice.
If the enemy has a debuff, attack again.
Special — Calo's Contract — 3-turn cooldown
Deal massive damage to target enemy and inflict Armor Shred for 2 turns.
If the target is a Jedi, ignore Protection.
If the target has a Bounty, Calo gains 50% Turn Meter.
Special — Nobody Leaves Alive — 4-turn cooldown
Attack all enemies.
- Dispel Stealth
- Inflict Healing Immunity
- Inflict Daze
- Reduce enemy Turn Meter by 20%
If any enemy has a Bounty, Calo takes a Bonus Turn.
Unique — Three Pistols
Whenever an enemy gains Stealth, Calo attacks them.
Whenever an enemy falls below 50% Health, Calo gains 50% Turn Meter.
Calo gains +10% Offense for every active Bounty Hunter ally.
⭐ Latts Razzi
Dark Side • Tank • Bounty Hunter • Scoundrel • Outlaw
Basic — Heavy Blaster
Deal damage and inflict Defense Down for 2 turns.
Special — Covering Fire — 3-turn cooldown
Latts gains Taunt for 2 turns.
All Bounty Hunter, Scoundrel, and Outlaw allies gain Protection Up for 2 turns.
Call a random ally to assist.
Special — Arsenal Overload — 4-turn cooldown
Attack the target three times.
Each attack has a chance to inflict:
- Offense Down
- Speed Down
- Defense Down
Unique — Heavy Hitter
Whenever Latts is hit while Taunting, she gains 5% Protection Up.
Whenever another Outlaw takes damage, Latts gains 5% Turn Meter.
While Latts is alive, Bounty Hunter allies gain +20% Defense.
⭐ Cikatro Vizago
Dark Side • Support • Scoundrel • Outlaw
Basic — Deal Gone Bad
Deal damage and steal a random buff from the enemy.
Special — Information Broker — 3-turn cooldown
Dispel all buffs from target enemy.
Grant those buffs to a random Outlaw ally.
All Outlaw allies gain Stealth for 1 turn.
Special — I Know a Guy — 4-turn cooldown
Call two Scoundrel allies to assist.
All assisting allies gain Offense Up and Critical Chance Up for 2 turns.
Unique — Nothing Is Free
Whenever an Outlaw gains a buff, Vizago gains 5% Turn Meter.
Whenever Vizago gains a buff, a random Outlaw ally gains the same buff for 1 turn.
⭐ Dengar — Veteran Outlaw
Dark Side • Attacker • Bounty Hunter • Scoundrel • Outlaw
Basic — Blaster Barrage
Attack twice.
If Dengar has Stealth, the second attack inflicts Ability Block.
Special — Dirty Fighting — 3-turn cooldown
Attack all enemies.
Inflict:
- Blind
- Tenacity Down
- Offense Down
Special — Still Alive — 4-turn cooldown
Dengar recovers 50% Health and Protection.
Gain:
- Stealth
- Foresight
- Protection Up
Then Dengar takes a Bonus Turn.
Unique — Hard to Kill
Whenever Dengar takes damage, he gains 5% Defense and 5% Tenacity, stacking up to 10 times.
If Dengar falls below 25% Health, recover 50% Protection and gain Stealth.
⭐ Ponda Baba
Dark Side • Attacker • Scoundrel • Outlaw
Basic — Vibro-Axe
Deal Physical damage and inflict Daze for 2 turns.
Special — Cantina Brawl — 3-turn cooldown
Attack all enemies.
Inflict:
- Daze
- Offense Down
- Defense Down
Enemies already Dazed are Stunned for 1 turn.
Unique — Wrong Guy
Ponda Baba deals +50% damage against enemies with 2 or more debuffs.
Whenever Ponda defeats an enemy, all Outlaw allies gain Offense Up for 2 turns.
⭐ Vinto Hreeda
Dark Side • Attacker • Bounty Hunter • Scoundrel • Outlaw
Basic — Gunslinger
Attack twice.
The second attack has a 50% chance to inflict Expose.
Special — Quick Draw — 3-turn cooldown
Attack the enemy with the lowest Health.
Ignore Protection.
If the enemy is below 50% Health, deal massive bonus damage.
Special — Deadly Accuracy — 4-turn cooldown
Vinto gains Critical Chance Up and Critical Damage Up for 2 turns.
Then attack the enemy with the highest Health.
If the target has a Bounty, Vinto ignores Defense.
Unique — No Honor Among Thieves
Whenever another Outlaw is defeated:
- Vinto gains Offense Up
- Vinto gains 50% Turn Meter
- Vinto gains Critical Damage Up
Vinto gains +10% Critical Chance for every defeated enemy.
⭐ Tobias Beckett
Dark Side • Support • Leader • Scoundrel • Smuggler • Outlaw
Basic — Beckett's Blaster
Deal damage and inflict Defense Down for 2 turns.
Special — Everybody Gets Paid — 3-turn cooldown
All Outlaw and Smuggler allies gain Profit for 2 turns.
Call two Outlaw allies to assist.
All assisting allies gain Offense Up.
Special — A Crew of Professionals — 4-turn cooldown
Dispel all debuffs from Scoundrel allies.
Grant them:
- Protection Up
- Speed Up
- Tenacity Up
Beckett gains Stealth for 2 turns.
Leader — Beckett's Crew
Scoundrel, Smuggler, Bounty Hunter, and Outlaw allies gain:
- +25% Offense
- +25 Speed
- +20% Max Health
- +20% Max Protection
Whenever an ally assists another ally, both gain 5% Turn Meter.
Whenever an Outlaw ally takes a Bonus Turn, they gain Offense Up for 1 turn.
Unique — Trust No One
Whenever an ally is defeated, Beckett gains 20% Offense, stacking.
Whenever an Outlaw falls below 50% Health, Beckett gains a Bonus Turn.
🪙 NEW OUTLAW EFFECT — PROFIT
Profit is the signature buff of the Age of Outlaws.
While a character has Profit:
- +10% Offense
- +10% Defense
- +5% Turn Meter whenever they assist
- +5% Critical Chance
Profit stacks up to 3 times.
At 3 stacks, Profit becomes Big Score:
+30% Offense, +30% Defense, +15% Turn Meter from assists, and +15% Critical Chance.
This makes Cad Bane the premier Bounty Hunter/Outlaw leader, while Beckett becomes the crossover leader for Scoundrels, Smugglers, Bounty Hunters, and Outlaws.