Forum Discussion
4 years ago
I have a handful of personal thoughts about this update:
First, the Chase for the Razor Crest is much appreciated, though it's arguably *necessary* because of the conquest delay.
Second, however, is the actual rollout for the Executor. I can't sugarcoat it: it's bad.
If the end goal is to somehow make it more accessible eventually, fine, but I don't think that's a safe assumption by any means for an event with a high barrier to entry and a low-frequency repetition. Even if they changed something in a year, that would still be a year and a half of waiting to finish the ship.
First, the Chase for the Razor Crest is much appreciated, though it's arguably *necessary* because of the conquest delay.
Second, however, is the actual rollout for the Executor. I can't sugarcoat it: it's bad.
- It's impossible to get the Executor to 7* in any reasonable amount of time without spending, unlike Marquee Events (reasonably timed at 6-9 months to finish to 7 stars post-release) and Legendary Events (3-6 months if you're finishing on the second or third run). Even Galactic Legends are only a month or so of farming tickets to get the ultimate once you have finished their prerequisites (which may take anywhere from 2-6 months). This didn't matter as much for Raddus and Finalizer because no one had expectations of them, which brings us to
- There are going to be impossible expectations of this ship due to the initial investments required to even attempt the event. Anything short of Arena viability is a missed target, and even if it should fall short of that, it should at least be a top 4 fleet for GAC. This means that missing out on it can magnify any inequalities for players, or at worst codify the difference in status for those that don't have the crystals to push towards 7 stars ASAP, if players without the ship either struggle more to climb in fleet arena (from being pushed back further), or have to refresh/settle for lesser crystal payouts. A scenario where the (crystal) rich get richer.
- The fleet meta has been in a scenario where speed is paramount essentially since the release of the Negotiator. Since ship speed is intrinsically closely-tied with crew gear levels and bonuses, having the Executor at lower stars means you literally fall behind those with higher stars. While this could matter less mechanically (based on the actual kit), I think it's a reasonable doubt to have at this time.
- Flat out requiring crystals to get to 7* in a reasonable amount of time just feels bad! At least for other events, you are improving your roster as part of the run-up to the event, and any crystals spent aren't purely an exchange of currency for shards. Even with GL tickets, you end up farming *some* gear that can be useful as a byproduct of unlocking the character.
If the end goal is to somehow make it more accessible eventually, fine, but I don't think that's a safe assumption by any means for an event with a high barrier to entry and a low-frequency repetition. Even if they changed something in a year, that would still be a year and a half of waiting to finish the ship.
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