7 years ago
Fair Fix for Nightsister Zombie
I think that the best, fairest way to fix Nightsister Zombie (and nightsister teams in general) is this:
Nightsister Zombie revives once per star for stars 1 through 4, and then twice per star for stars 5 through 7, as follows:
1* - 1 revive
2* - 2 revives
3* - 3 revives
4* - 4 revives
5* - 6 revives
6* - 8 revives
7* - 10 revives
I dont have a problem with zombie's mechanics at all. I have a people with people purposefully using a weak, G11 3* Zombie and Talzin in a 70k power squad to beat maxed G12 105k+ power teams.
The purpose of this game is to grind and buy gear to make characters better amd more viable. As thinga stand, a 2* zombie with no gear is better than a G12 7* one. That hurts the games profitability AND the players that actually spend on their rosters.
Currently, all you need to take #1 in the arena, or beat any territory war battle, is a 3* Talzin and 3* Zombie with a decently geared Ventress and Acolyte. That is broken and needs to be fixed. If you make zombies deaths count, it preserves his usability, while making gear and stars count again.
Nightsister Zombie revives once per star for stars 1 through 4, and then twice per star for stars 5 through 7, as follows:
1* - 1 revive
2* - 2 revives
3* - 3 revives
4* - 4 revives
5* - 6 revives
6* - 8 revives
7* - 10 revives
I dont have a problem with zombie's mechanics at all. I have a people with people purposefully using a weak, G11 3* Zombie and Talzin in a 70k power squad to beat maxed G12 105k+ power teams.
The purpose of this game is to grind and buy gear to make characters better amd more viable. As thinga stand, a 2* zombie with no gear is better than a G12 7* one. That hurts the games profitability AND the players that actually spend on their rosters.
Currently, all you need to take #1 in the arena, or beat any territory war battle, is a 3* Talzin and 3* Zombie with a decently geared Ventress and Acolyte. That is broken and needs to be fixed. If you make zombies deaths count, it preserves his usability, while making gear and stars count again.