Forum Discussion
4 years ago
I have to say I'm a bit apprehensive to respond to you Waqui since you have been so aggressive in the past with your responses to my posts. This feedback is for CG/EA. My main point was around farming and requirements, and how relatively recent changes are affecting my play. I think most players would agree with much of what I'm saying, i.e. that toons generally need to be g12/g13 to be viable, that farming and meta requirements have increased two and three fold, etc. Of course this feedback is specific to my pay and play level as I've indicated. Additionally, while I'd like to avoid going into detail about unrelated and less pertinent topics to my initial post regarding specific squads or toons I may or may not have, I do get blown up in game modes like LS Geo and the current GC. Getting blown up is not my issue. It's that new, extremely high-end game modes are not often playable, and this fact mixed with the gear crunch and new meta requirements, have resulted in a stagnation of play for me given what I'm willing to pay and how active I am. I'm playing the same modes at the same levels for longer periods of time. Your definition of "viable" I'm assuming is a Padme, GAS, and Jedi squad, and while yes with these squads you can sometimes get 4/4 in a phase in LS geo, more often it's quite the opposite. And this sample comes from experiences across many guilds. Again, I think that an examination of toons and squads and how or why I do or don't get blown up is a rabbit hole conversation, and missing my main points.
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