Forum Discussion
9 years ago
"Akeron;753516" wrote:
There is nothing normal about spending so much time doing a single activity, not to mention the sheer amount of battery it consumes.
So basically we're back to the big red button that does everything for you. If you don't want to spend some time playing the game daily, what's the point of playing at all?
"Akeron;753516" wrote:
So much time being wasted in a game that will be obsolete in a couple of years is clearly not a good investment.
Well, the same goes for just about any game out there, regardless of whether it's WoW, EVE, Battlefield... every game requires a time investment and once that game is, as you put it, "obsolete", you are never getting that time back.
"Akeron;753516" wrote:
I just don't wanna know about it, so you should keep the irrelevant information to yourself.
Well, I could say that no one asked you about your thoughts on how long GW takes, but I would be, quoting you, "wrong". You have the right to voice your opinion, I have the right to respond to it in any way that I please, even by telling you a story about pink fluffy unicorns dancing on rainbows. Sorry.
"Akeron;753516" wrote:
, it has nothing to do with your personal life.
Indeed. And my response was only a suggestion of how one could go about fixing the problem. You know, that's what people do sometimes, try to help others.
"Akeron;753516" wrote:
YES, that's exactly what I'm talking about! This is a mobile phone/tablet game but the business model is changing for worse and alienating the base players.
The business model is the same as it's always been: "get as much cash out of the players as possible by any means necessary". Although in all honesty, I didn't believe they would move away from charging crystals for tournamemt refreshes.
"Akeron;753516" wrote:
I get it that you're stuck in your own perspective and don't give a rat's xxx about other people,
What was that you said? "You shouldn't presume what you don't know"? Let's try to keep personal comments out of this, shall we? ;)
"Akeron;753516" wrote:
Mobile games are known for their practicality, but this is not practical any longer.
GW has been like this from the very beginning. It's always been the activity that takes the most time every day. Except that now finishing it actually provides you with some benefits like guild coins.
And this game IS practical. You can skip about 90% of the content (hard mode, cantina, challenges) and the rest you can autoplay, which is faster.
"Akeron;753516" wrote:
You shouldn't presume to know what you don't know. I use one or two teams to make the entire thing, if it takes 40 minutes to 1 hour to complete it, there is something wrong cause when the game started it wasn't like this.
I don't know when you started, I started in early December 2015 and I haven't noticed an increase in the time it takes me to finish GW. Actually I believe the opposite is true, I used to struggle to complete it, sometimes wiping out my entire roster by node 9 or 10, now I finish it every single day. And, just to chceck how long it takes, I timed it yesterday. 23 minutes 44 seconds from start to finish (node 12). No autoplay, one team swap along the way. If it takes you 40-60 minutes daily, my point stands - try a different team.
"Akeron;753516" wrote:
The game has been changing for the worse, it's becoming bigger, slower and unpleasant, .
Well, parts of this I can agree with. And when I came to the conclusion that the game is taking up more of my time than I can give it (back in April or so, soon after guilds were introduced), I just took a few months' break. Came back to it about 2 months ago and I'm enjoying it again. Maybe this is what you need as well?
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