Forum Discussion

SotaDraken's avatar
4 years ago

Fixes...

"FIXES

EVENT - Conquest thermal detonators from "Thermal Exhaust" are now properly unresistible and description has been updated to state they are unresistible.
EVENT - Conquest Sector 1 Boss fight now properly counts the number of stuns needed for completion.
EVENT - Defeating enemy summoned units now counts towards the "Grand Victory" feat in Conquest.
EVENT - Enemies defeated by post-transformation Sith Eternal Emperor and Jedi Master Luke now properly count towards the "Grand Victory" feat in Conquest.
EVENT - Updated description of the Conquest “Opportunistic Support” Data Disk to match functionality.
EVENT - Deathmark from Darth Revan's leader ability "Lord of the Sith" now counts towards the Sector 5 Feat "Marked for Death".
EVENT - Stun from Supreme Leader Kylo Ren's "Stasis Strike" now counts toward the Sector 3 Feat "Stunning Tactics”
EVENT - Fixed an issue that caused Geonosian Spy to gain turn-meter from the data disc "Critical Debuffs".
EVENT - The consumable "Initial Frenzy Tech" now correctly counts towards the Sector 3 Feat, "Relentless Frenzy".
EVENT - The description of the Conquest feat, “Wreak Havoc” now matches its functionality. Now reads "Attempt to inflict 250 debuffs" instead of “"Inflict at least 250 debuffs"

So, with admission of guilt of some of issues in Conquest 7 where is the fair compensation for struggling and at times failing to accomplish these Feat with how many "Fixes" had to made???

CWC shards don't count...
  • EVENT - Conquest Sector 1 Boss fight now properly counts the number of stuns needed for completion.

    EVENT - The consumable "Initial Frenzy Tech" now correctly counts towards the Sector 3 Feat, "Relentless Frenzy".

    It's because these two bug fixes will make these feats harder. That means people had an easier time on these two, while the others balanced it out.

    You're welcome, is what they are saying. No compensation for people who missed a higher reward, or spent extra crystals to reach a reward because bugs cost them extra battles.

    No compensation for our efforts in bug hunting for them.

    In another game I've played, the developers send out a compensation pack with every update for the inconvenience of having to update and reload the game. And compensation packs would go out to everyone, not a select few. I often got a mysterious "sorry" pack for issues that in no way affected me. Just good customer service practices when your goods cost zero to produce after the design phase.

    Not CG. No way.
  • Everyone can send a bill to CG charging for our time as QA testers, 2 hours / day for 14 days.
    Or they can just send out one extra max crate to each player if that would be more agreeable to their wallet.
  • "HumbleMumble;c-2299224" wrote:
    Everyone can send a bill to CG charging for our time as QA testers, 2 hours / day for 14 days.
    Or they can just send out one extra max crate to each player if that would be more agreeable to their wallet.


    Or 5 clone wars Chewy shards which won’t happen as well ???‍♂️