Forum Discussion
8 years ago
All the Zeta abilities are active?
As in, Dooku + 15% evasion, Maul + 20% evasion, Sith get 20% TM, Stealth, and Offense up when they evade, They all start with 20% TM... EP lead means Maul and Vader and EP will be regaining health like crazy, Vader and EP will take a ton of extra turns from TM gain, and with every turn they're all going to be removing tons of TM thanks to Vader lead, Sidious will have ultra high potency and add DoTs to Vader and remove TM, Savage will... I mean he'll stand there and just get hit, but like the rest of them would absolutely wreck your sh*t. Add in Ventress's leader ability in the bonus round and each of them have 2x 50% chance to remove 20% TM each attack (and vader and EP will have 3 because theres one for sith and one for empire). Basically they'd all start with 20% TM, then get advantage when stealth goes away and ensure your team doesn't move by continually removing TM and stunning you and slowing you and shocking you and applying DoTs and letting Vader go to work on you with Culling blade, and Maul's Hp will just keep going up. As in, you lose.
As in, Dooku + 15% evasion, Maul + 20% evasion, Sith get 20% TM, Stealth, and Offense up when they evade, They all start with 20% TM... EP lead means Maul and Vader and EP will be regaining health like crazy, Vader and EP will take a ton of extra turns from TM gain, and with every turn they're all going to be removing tons of TM thanks to Vader lead, Sidious will have ultra high potency and add DoTs to Vader and remove TM, Savage will... I mean he'll stand there and just get hit, but like the rest of them would absolutely wreck your sh*t. Add in Ventress's leader ability in the bonus round and each of them have 2x 50% chance to remove 20% TM each attack (and vader and EP will have 3 because theres one for sith and one for empire). Basically they'd all start with 20% TM, then get advantage when stealth goes away and ensure your team doesn't move by continually removing TM and stunning you and slowing you and shocking you and applying DoTs and letting Vader go to work on you with Culling blade, and Maul's Hp will just keep going up. As in, you lose.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.
78,011 PostsLatest Activity: 5 minutes agoRelated Posts
Recent Discussions
- 18 minutes ago
- 18 minutes ago