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6 years ago
"Kyno;c-1837050" wrote:"Cykodrumzz;c-1837009" wrote:"Kyno;c-1837004" wrote:
Beating 1 team should be equal to beating multiple? (Number dependent on GP)
I don't take your meaning?
Edited * i do understand your question but i pose a question of my own. ... when two opponents win the same number of battles. (5 each) and two opponents each have 1 battle unfinished and 1 zone unconquered.... why is the point differential 230 regardless of strength of win?
There is an insurmountable difference in total banners. *
My point is that the zones are preferential to character gp. So the matchmaking taking into account total gp will predominantly favor players who neglect ships
Ships are weighted differently, as it should be, for many reasons.
It's not beating the same number of teams, its winning the same number of matches. Beating teams with different scores because they are laid out differently and have various levels of investment.
Investing in 5-7 teams using the same resources is different than 5-8 ships and characters with additional resources. To take the zone only takes one win too.
If you face someone who neglects ships, then simply beat all his teams and his ships. If you cant beat all his toons, ships shouldnt reward you for that. They should punish people who neglect them.
It looks like the OP beat 4 teams on the ground (20 players) and 1 fleet (8+ players) vs the opposition beating 5 ground teams (25 players). On the surface, it looks like OP invested in more players to win fewer points.
Maybe they could balance ship points with matchmaking.
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