Forum Discussion
3 years ago
- taking less risky counters if I know I got the wiggle room (I can send in Troopers or JKR against Maul, BAM for better banners than Sith Trio but it's a more risky battle)
- knowing that your opponent used a GL on one of your teams (if he scored 58-59 against your GAS and oQGJ you alrdy know he burned 2 GLs) and you can plan accordingly
- potential for burner squads if you know the banner score allows it - sending in a burner squad against tripple attacker Exe followed by your own Exe makes it a 100% win or your Rebels counter increases it's win rate to like 90%+ whereas before it was probably smth like 70%
- knowing for which route you have to go in super heavy defense matches where a full clear is not possible and both players try to clear 1 path and get as many squads cleared as possible on top of that
- while obviously some pressure is on you if your opponent very efficiently cleared the board (the only advantage of going first and really only an advantage if he was truely efficient) it also at the same time is a warning for you to not be slacking on counters and be very efficient aswell, might even rethink your offense game plan that you might have had when you think you need every single banner and can not just clear a Maul team with Traya for like 52 banners (-5 to soft max)
The advantages of going second are there and whether people want to make use of them or not is up to you but denying that there is an advantage in going second and it being the better approach is just stupid. Hiding the score could be a solution but it would also hurt the GAC streams/ingame battles where it could be appealing to watch when both ppl attack at the same time and try to always be slightly ahead of their opponents score creating a thrilling match to watch/play.
- knowing that your opponent used a GL on one of your teams (if he scored 58-59 against your GAS and oQGJ you alrdy know he burned 2 GLs) and you can plan accordingly
- potential for burner squads if you know the banner score allows it - sending in a burner squad against tripple attacker Exe followed by your own Exe makes it a 100% win or your Rebels counter increases it's win rate to like 90%+ whereas before it was probably smth like 70%
- knowing for which route you have to go in super heavy defense matches where a full clear is not possible and both players try to clear 1 path and get as many squads cleared as possible on top of that
- while obviously some pressure is on you if your opponent very efficiently cleared the board (the only advantage of going first and really only an advantage if he was truely efficient) it also at the same time is a warning for you to not be slacking on counters and be very efficient aswell, might even rethink your offense game plan that you might have had when you think you need every single banner and can not just clear a Maul team with Traya for like 52 banners (-5 to soft max)
The advantages of going second are there and whether people want to make use of them or not is up to you but denying that there is an advantage in going second and it being the better approach is just stupid. Hiding the score could be a solution but it would also hurt the GAC streams/ingame battles where it could be appealing to watch when both ppl attack at the same time and try to always be slightly ahead of their opponents score creating a thrilling match to watch/play.
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