4 years ago
GAC and GL's
So if only a GL can beat a GL, wouldn't it have been wise to make the GAC match making take into account of the number of GL's people have? and pair them off equally?
"WookieWookie;c-2293672" wrote:
Nah; gotta keep the paying players happy (winning). Now that said, the Exec "game of chicken" is real. (Whether to set it on defense and hope your opponent flubs the mirror, or save it for offense for that coin toss so you don't get blocked from clearing ships. This is an unpleasant experience, at least until we get a second GL-level ship.
"WookieWookie;c-2294409" wrote:"Starslayer;c-2294023" wrote:"WookieWookie;c-2293672" wrote:
Nah; gotta keep the paying players happy (winning). Now that said, the Exec "game of chicken" is real. (Whether to set it on defense and hope your opponent flubs the mirror, or save it for offense for that coin toss so you don't get blocked from clearing ships. This is an unpleasant experience, at least until we get a second GL-level ship.
Why would paying players have more GLs than ftp players they meet in gac ?
I am F2P and have 3GLs. I have faced 7 opponents in a row who have all 5 GLs.
I went for Exec because I care about ships and squad arena. The bloat of those mid-tier, now relic'd characters puts me in the same bracket as lean P2P'rs who went for all the GLs and skipped Exec. Sadly if they set all 5 GLs in the front, I can't clear with the GL counters being nerfed, even if my Exec costs them a few battles or even fully blocks them.
"Gifafi;c-2294422" wrote:"WookieWookie;c-2294409" wrote:"Starslayer;c-2294023" wrote:"WookieWookie;c-2293672" wrote:
Nah; gotta keep the paying players happy (winning). Now that said, the Exec "game of chicken" is real. (Whether to set it on defense and hope your opponent flubs the mirror, or save it for offense for that coin toss so you don't get blocked from clearing ships. This is an unpleasant experience, at least until we get a second GL-level ship.
Why would paying players have more GLs than ftp players they meet in gac ?
I am F2P and have 3GLs. I have faced 7 opponents in a row who have all 5 GLs.
I went for Exec because I care about ships and squad arena. The bloat of those mid-tier, now relic'd characters puts me in the same bracket as lean P2P'rs who went for all the GLs and skipped Exec. Sadly if they set all 5 GLs in the front, I can't clear with the GL counters being nerfed, even if my Exec costs them a few battles or even fully blocks them.
So you made a resource management decision that it was better to do well in the arenas than gac? I agree that that was the right call to make. However, if you are facing 5 GL’s when you have 3, there is a lot of bloat in your roster that is not just executor related. That isn’t a judgement, it’s just a factual statement. Imo
"WookieWookie;c-2293672" wrote:
Nah; gotta keep the paying players happy (winning). Now that said, the Exec "game of chicken" is real. (Whether to set it on defense and hope your opponent flubs the mirror, or save it for offense for that coin toss so you don't get blocked from clearing ships. This is an unpleasant experience, at least until we get a second GL-level ship.
"XKurareX;c-2294242" wrote:
Matchmaking means similar strength.
"WookieWookie;c-2294409" wrote:"Starslayer;c-2294023" wrote:"WookieWookie;c-2293672" wrote:
Nah; gotta keep the paying players happy (winning). Now that said, the Exec "game of chicken" is real. (Whether to set it on defense and hope your opponent flubs the mirror, or save it for offense for that coin toss so you don't get blocked from clearing ships. This is an unpleasant experience, at least until we get a second GL-level ship.
Why would paying players have more GLs than ftp players they meet in gac ?
I am F2P and have 3GLs. I have faced 7 opponents in a row who have all 5 GLs.
I went for Exec because I care about ships and squad arena. The bloat of those mid-tier, now relic'd characters puts me in the same bracket as lean P2P'rs who went for all the GLs and skipped Exec. Sadly if they set all 5 GLs in the front, I can't clear with the GL counters being nerfed, even if my Exec costs them a few battles or even fully blocks them.
"XKurareX;c-2294589" wrote:
The whole discussion goes the wrong way.
A roster bloating or not does not matter.
GLs are unbeatable basically in 3v3 especially for non GLs - no matter if you throw 10+ teams on them nothing will happen vs most of them.
The MM algorithm should be hardcoded GL vs GL and not allow some "tuned"roster without high clones/padme to simply autowin GAC. Because that is all what is happening.
The MM for GAC + TW is really bad - point. Be it sandbagging at finest which ends up in 200 GLs vs 50 GLs (seen this), or be it 4-5 GLs vs 2-3 GLs its in the end just very bad matchmaking.
In race car championship no one drives F1 vs GT class, but this exact thing is happening here. And people defend it only because they get full free wins - nothing else.
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