happypfe
15 hours agoSeasoned Newcomer
GAC Defense Attrition similar to Conquest
Hello,
Can we please have an attrition with a percentage stat diminishment after each successive attack on a particular team. Several conditions should be true to apply such stat attrition, such as a reasonable relic delta between the attacking team and the defensive team, as well as, the same amount of toons to be equalized between the defensive team and offensive team. This is to deter cheese attack to artificially deflate a defensive team by throwing a ton of single low relic toons against a high relic defensive team.
Benefits of this function with GAC:
- Reduces frustration on losing an extremely high relic investment team essentially being worthless after a crushing defeat. In this case, at least the defense team will get a 10% reduction in stat advantage.
- This will solve the issue with having a massive roster and only a limited number of teams to place on defense. This avoids extreme expansion of defensive teams to place and increasing the amount of real time players need to spend on GAC.
I've had this thought for a while after conquest came out as a very easy solution to the problem of only a few king of the hill teams being viable in GAC.