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NotRealUltra
6 years agoSeasoned Newcomer
"HK22;c-1772487" wrote:Yeah, CG is shifting towards making it much more difficult for hoarders and FTP to be on top of everything. I'm interested in knowing how Galactic Chase is if it was on a LS/DS node where you accumulate more energy over the same time and refreshes are cheaper compared to fleet and Cantina. There is also a possibility that they may reduce drop rate for those nodes. I'm still waiting to see how that portion of GC churns out before forming a final verdict on the Galactic Chase event. I think its a refreshing take that is fair to all players.
In reflection, I like the idea of the Galactic Chase, but I believe it is inferior to a standard marquee release for FTP/low spending players. For a Marquee event, every high leveled player that participates is guaranteed a 3 star unlock, a full health mod set, and a omega or two. You also have the side benefit of replaying the levels for free to try out different team compositions/work on achievements. Players also have the option of buying a Bundle pack that guarantees 30 shards or the Crystal Pack which still has a guaranteed drop. By comparison, an average player doing no crystal refreshes will not unlock the ship during the event because Fleet Energy's natural refresh rate is too low and the amount of energy needed for a 4 star unlock. An average player that desires to unlock ship must spend their crystals on refreshes which they were probably using on other farms or gear from the store. It is true that by doing the refreshes they are getting shards and gear from the node that are useful, but it still may take away from a more urgent farm. Lastly, this time around the Galactic Chase has no guaranteed shard drops because there are no bundle/packs in the store for it. I have no idea if the event is better or worse for dolphins or whales so they may have a different perspective on the issue.
Overall, I think the Galactic Chase was a solid attempt at trying something new, but it is not a better release format for characters/ships than marquee events for FTP/low-spending players.
Someone in my guild saved up energy for 2-3 days to unlock the ship in day one and I think that will be the new strat FTP / spenders would need to adopt with Galactic Chase which doesn't sound so bad unless you are CG.
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