Forum Discussion

kylesommer's avatar
6 years ago

Gamechangers not getting access

Can someone explain to me why game changers no longer get info released to them early and they roll out their videos when the info is release? Was it because of leaks?

I feel like the excitement of roll outs has dwindled because I’d immediately watch a video and get excited.

Too each their own but was curious what happened.

58 Replies

  • "Calbear949;c-1808360" wrote:
    "Snowlock2017;c-1808352" wrote:
    "Osirisreborn;c-1808343" wrote:
    Im sorry but some of you have been drastically mislead with the analogies
    This is not a casino gambling game, those pay out real money
    This one only pays out tokens only redeemable here
    I guess its chucky cheese ?


    Not all gambling is for money. Doesn't make it not gambling. Just makes the gambler stupid.



    Also...you basically get tokens to play with at casinos...there is a reason for that. You are much more likely to spend more and let it ride if it does not look like real money.


    Great point... in a casino you exchange money for poker chips. In this game you exchange money for crystals. Either way Psychologists know it’s easier to spend chips/crystals than money.
  • "Jaconis;c-1808117" wrote:
    "Snowlock2017;c-1808050" wrote:
    "Jaconis;c-1807807" wrote:
    while I agree lootboxes are terrible for the consumer, they are more than a little different than gambling at a casino, at least these ones, and that’s because the goals are different.


    True. In a Casino you're gambling for real money. Here you are gambling for absolutely nothing.


    "Snowlock2017;c-1808050" wrote:
    "Jaconis;c-1807807" wrote:
    while I agree lootboxes are terrible for the consumer, they are more than a little different than gambling at a casino, at least these ones, and that’s because the goals are different.


    True. In a Casino you're gambling for real money. Here you are gambling for absolutely nothing.


    I see you chose not read the rest of my post. This is not a gamble. You WILL achieve your goal if you spend enough here. This is not true in a casino.


    Well, except for the fact that a month after you do, CG will move the goal posts and release a character or ship that will utterly destroy your "goal".....unless you want to spend again. Then CG will let you pay for that "goal". Now repeat that every 3 months.

    And now you understand CG's single character-dominant meta manipulatiij plan that has been in place for the past 18 months. The good news is that it applies to ship arena as well! And, by extension (since every game mode is just a minor variation of those two) every aspect of the game.

    You see, the difference is in q casino, the player plays the game. Here, it's the other way around. ;)
  • Again, forest from trees
    In casino whenever you want can exchange tokens for money and leVe
    You cant do that here
    Its not gambling its the magic beans lesson from jack and the beanstalk
  • "JediKnight_MarkRyan;c-1808258" wrote:
    "Jaconis;c-1808156" wrote:
    "Snowlock2017;c-1808129" wrote:
    "Jaconis;c-1808117" wrote:

    I see you chose not read the rest of my post. This is not a gamble. You WILL achieve your goal if you spend enough here. This is not true in a casino.


    You are paying for a chance to receive a reward. Whether you are buying a lottery ticket, or a meat raffle or placing a blind in poker, you're doing no different.

    What you are trying to say that is unlike the lottery, you will achieve the same thing simply because there is an alternate, less attractive path (made intentionally far less attractive to push the user to the gambling option). And that may be true, assuming this mobile game goes on indefinitely or close to it, but that doesn't make the more expedient path not gambling.


    That is not what I’m saying at all. My point has nothing to do with the fact that these characters will be made available F2P eventually.

    My point is that when you buy a marquee pack, there is a minimum non zero number of shards you will receive. Therefore, there is a theoretical maximum to your spending to achieve the goal of maxing the star of the character. There is variance in the number of shards you will receive, but it is always >0. You are not gambling in the sense because the reward will be achieved.

    In your example, you could spend millions of dollars playing the lottery or poker, but not win a cent. You are gambling your money because there is a chance you will win more, but there is also a chance you will win less than you spent, or none at all.

    In other words, there is a guaranteed return on your investment in these lootboxes. It may be better or worse, depending on how “lucky” you are. There is no such guarantee in true gambling.


    So at the casinos what happens when you win a jackpot? Blinky lights and cool sounds. When you pull an extraordinary reward from Bronzium, chromium, or limited time packs you get a cool sound when you win an extraordinary one and cool effects surrounds it.

    So psychologically a player’s brain is pumping out endorphins and your brain is hit with that “feel good rush” which is very similar to gambling.

    Furthermore there are folks from the community who have come out with their stories of how they spent thousands on the game and were absolutely addicted. Some to an unhealthy level where they are spending money they can’t afford to spend.

    Not everyone has an “addictive” personality. But there is a portion of people that absolutely does and it’s tricky to find the balance between making money and “exploiting” those who do.

    Years ago Facebook spent $$$ researching how to get people to spend more and more time on their ap. They studied human behavior and have managed to get more people to spend more & more time on FB.

    Mobile games do the same exact thing. They study behavior and do various things to get people to spend more time in the game. I guess I’m just saying this is because to dismiss gambling/addiction as a part of the game is... not well thought out. (Though you do have some great points on the differences between the two bro).


    Oh, the game is certainly addictive, and I’m sure it is made with that goal in mind. Because it and gambling both are addictive doesn’t make them equivalent. Many, many forms of entertainment are created with the same goal in mind.

    I don’t mean to dismiss the addictive quality of this or other games. It took me years to get that WoW monkey off my back.

    The point that the game is arguably amoral by creating something so addictive with such a high price tag for a slight edge...I can’t disagree with that. BUT that doesn’t make it the same as going all in in a game of hold em.
  • Let's try to stay on topic. This has gone a little off the rails.
  • "Kyno;c-1808760" wrote:
    Let's try to stay on topic. This has gone a little off the rails.


    Fee free to close it. Question answered.
  • I thought the 'G' word was forbidden? I won't debate any of it on this forum.

    Anyways, I hope the gamechangers can start releasing videos again soon of previews of characters and new content. I mostly only watch the videos now that involve theory-crafting as most of the other stuff is purely for entertainment purposes or for less advanced players that don't know what they should be working on.
  • Few random thoughts:

    1. I liked MG's videos of the pack opening. It was a very real reaction/experience. Did not deter me one bit from playing this game or impact my views negatively on spending in this game.
    2. I think there's benefit to the game changers releasing promotional videos up front. As someone else posted, it got me more excited for the content. I also think the community reaction to the grievous release would have been better not worse for cg if we had more information up front.
    3. Stricter ramifications should be put in place for those caught breaking NDA (sure they can be hard to catch but it might be more of a deterrent).