Forum Discussion
111 Replies
"Ravens1113;c-2202834" wrote:
The bad?
The rewards. The waiting 3 days for junk rewards.
Rewards are more than fine for the time it takes to obtain the box. Especially since it's now 2 times a week.- downvote for galactic challenges.
- Unfortunately, there is a lot of politics between the lines. Sad
"WookieWookie;c-2202914" wrote:
Yeah the mod salvage being doubled at the final tier is a kick in the face. In the previous iteration, if you had another team or could finish all but the final tier with the chosen faction, you could get all but one of the rewards. Now you miss out on a significant jump between the second-highest box and the highest box. I get that this is to incentivize rage-spending on the faction, but it seems like this one needs not just theory-crafting, but a full team of R5+ Empire. With both empire teams relying on TM gain, having this against an opposing Hux Zeta is a real hamstring to theorycrafting.
Hey, fwiw, I just completed the Empire feat with Vader lead, Thrawn, Piett, EP, and Death Trooper. DT was G8, 5 star. Everyone else was r5 or higher. DT applying stun to Sith Trooper really helped.- Magruffin5 years agoSeasoned AceWow just when you think the GCs cant get any worse
- It seemed harder than it was. Completed all tiers with EP (g12), Vader (R5), Thrawn (g12), Shore and DT (g11). Trick is that Sith Trooper needs to die ASAP. You have to be smart with merciless massacre because Sith Trooper assists when FO counters, and he hits silly hard. Use force crush during MM against opponents who can counter.
"Vos_Landeck;c-2202832" wrote:
I don't like the keycard system at all. Now we have unrewarded feats. If you can't complete every feat, then you can easily end up in between reward box tiers where you complete a feat but can't complete enough of them to move up a tier in the boxes....so you can end up with feats that don't earn any rewards.
This was my observation as well.
However i would counter with there are more feats and similar rewards overall.... so it seems you now have to do more to get the same... and you dont get half rewards now.
Also waiting 3 days when ive done all the feats for rewards is bad- crzydroid5 years agoHero (Retired)For the ticket system, in order to get the highest prize box, you need to do the Empire feat. I think it's set though so if you are able to do that feat right away, you don't have to go back and necessarily do 3* or w/o losing a unit at all tiers, saving some time. There's some sense to that.
That being said, I did beat t7 Empire challenge with G12 Thrawn lead, Palp, DT, TFP, and R3 Vader. Key is to do RNG so Hux and Red Trooper get deathmarked (without your team getting blown up) so you can drop them quickly. You can actually afford to lose Vader and Thrawn. Thrawn is handy for hitting a deathmarked Hux four times at once if nothing else.
The key is to try and get it down to Palp and the summon trooper, and probably DT as well vs just the two Kylos. Between those three, you can keep the Kylos stunned, shocked, dazed, and with healing immunity. Should avoid putting Deathmark on one so you still have the option of targeting the other. If you can get it to this point, you've won. I actually still had TFP alive as well, which was helpful for more damage and tenacity down. "WookieWookie;c-2202914" wrote:
Yeah the mod salvage being doubled at the final tier is a kick in the face. In the previous iteration, if you had another team or could finish all but the final tier with the chosen faction, you could get all but one of the rewards. Now you miss out on a significant jump between the second-highest box and the highest box. I get that this is to incentivize rage-spending on the faction, but it seems like this one needs not just theory-crafting, but a full team of R5+ Empire. With both empire teams relying on TM gain, having this against an opposing Hux Zeta is a real hamstring to theorycrafting.
You could rage spend in the previous system too, that has nothing to do with it, as this didnt change.
The events are recurring and doubled in frequency, investing in a proper team to beat it, is a decent choice for any player.- Another decent choice would be to have added a button to collect the rewards once you know your at the point of no longer being able to progress. Sure someone might want to level up before the event is over. And maybe get another tier of rewards. But that person should be given the benefit of the doubt to know they might be doing so, and wouldn't collect the rewards. I was unable to finish the entire empire squad feet with 2 r7 toons, palp Vader. And the remainder of my empire at g12+. Does it seem reasonable that if I gear and relic the remaining members that are closest to g13 and relics that I will gain full rewards? No, not likely. Would it be a smart move to use all the resources it takes to r7 a toon on those empire leftovers? No. No it wouldn't because there is still a gear gate. Oh and some of that gear is right there in the rewards screen that I have earned.... So close yet so far..... I see you there you sweet beautiful purple hairdryer!
Just give us the rewards. Astoundingly bad system.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.81,585 PostsLatest Activity: 10 minutes ago
Community Highlights
- CG_Meathead4 months ago
Capital Games Team
- CG_Meathead2 years ago
Capital Games Team
Recent Discussions
- 10 minutes ago
- 4 hours ago
- 4 hours ago