4 years ago
General Krell kit idea
Dark side, 501st, separatist, Galactic republic, attacker Synergy: General Skywalker, Fives, Rex, Jesse Basic: In command: General krell deals physical damage once for each 501st ally. If all alli...
"Anakins_Master;c-2261683" wrote:
basic is too OP, recover 25% protection if all allies are 501st and being better than a dark trooper hit, if all allies are defeated make sure to say (Excluding General Krell), do they lose 10% of thier max health or do they take damage for special 2? Leader: no one would want to use it, it takes the team apart. Damage Imuunity until ally is defeated, way too OP, they would trigger 5s sacrifice so they could defeat him quickly and they would give your team a lot of boosts
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