Whatelse73
6 years agoSeasoned Veteran
Geo TB fleet missions
Were we not losing badly enough already? What do you have the ships pumped up to, Gear 15 level 145?
A Clone Sergeant ship came in off the bench yesterday (Day ONE of fleet missions) and literally one shot my Hound's Tooth at full health / full protection and even some extra protection up. One. Shot. A "tank" ship one shot my maxed out Tank with a G12 zeta'd pilot. Gimme a break.
It isn't so bad if you're lucky enough to get the endurance to fight against, but I've had to face the negotiator 3 of 4 missions so far and it's a bunch of rubbish. Why bother having tags on ships like attacker or tank if they mean nothing anyway? (Well, they mean something for the player I guess, our tanks will never one shot a tank on AI in Geo TB.) Not to mention the 4000% tenacity you have on the AI, both ships and characters. (Kinda lame to just pump up one stat to ridiculous levels like that.)
At the LEAST, make one mission endurance and one negotiator so we at least sort of have a chance to be successful.
"Oh but it's End Game!" What. Ever.
A Clone Sergeant ship came in off the bench yesterday (Day ONE of fleet missions) and literally one shot my Hound's Tooth at full health / full protection and even some extra protection up. One. Shot. A "tank" ship one shot my maxed out Tank with a G12 zeta'd pilot. Gimme a break.
It isn't so bad if you're lucky enough to get the endurance to fight against, but I've had to face the negotiator 3 of 4 missions so far and it's a bunch of rubbish. Why bother having tags on ships like attacker or tank if they mean nothing anyway? (Well, they mean something for the player I guess, our tanks will never one shot a tank on AI in Geo TB.) Not to mention the 4000% tenacity you have on the AI, both ships and characters. (Kinda lame to just pump up one stat to ridiculous levels like that.)
At the LEAST, make one mission endurance and one negotiator so we at least sort of have a chance to be successful.
"Oh but it's End Game!" What. Ever.