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3 years ago
"CCyrilS;c-2352995" wrote:"Fingolfin26;c-2352993" wrote:
I don't see why this is so challenging an issue. Start with the current matchmaking, then after you've got everyone grouped further refine the matches based on number of gls bare minimum. A gl will trump skill with a given roster when you don't have enough tools. Then you get people who are at least close on number of gls, and there's a reasonable chance of victory for both sides
Terrible idea. Takes away a hard earned advantage for those who have GLs.
Also, your premise that GLs trump skill is absolutely false. I just went 3-0 and every single opponent had more GP and more GLs (and they all showed up to play)
Terrible idea.
No, it doesn't. The idea of skill based matchmaking is to not match people with advantages. It's to match people who are close.
Your first statement contradicts your second statement. Additionally the fact you beat people with more gls doesn't disapprove anything. Just because gls will tell skill WITH A GIVEN ROSTER. Read what I actually wrote instead of just resorting to straw man arguments. Logical fallacies should be left at the door.
Cg has nerfed the vast majority of non gl counters. So your skill is moot, if you are at a disadvantage in gls. Again with some exception as there are a few counters left with high relics and great mods. Also the fact that your opponents showed up to play doesn't mean they played well, their skill might be significantly inferior to yours.
Also I said close on number of gls, not the exact same number. How many more did your opponents have?
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