Forum Discussion
6 years ago
"NicWester;c-1910086" wrote:"YetiYeti;c-1909871" wrote:
They need to just remove the 'fluff' GP from each matchup, and work from there.
And by fluff, I mean completely unusable stuff like lv75ish and below/g7 and below. We all spend our resources, in this game, in the manner we think is best. I agree they shouldn't punish people who develop broad, but if you've got a huge squad of usable toons. You're gunna have a hard time holding back higher geared toons.
That's exactly what they did.
Not it is not. It would have been if there was some kind of logic to see if the toons beyond 80 are fluff or not.
now they have removed more than just the "fluff". Most of the time it's fluff but up in division 1 and 2 it's not...
For example:
If someone has 80 G12 and 100 fluff toons all lvl 85 g7 they are potentially matched against someone with 160 G12 and 20 g7.
Extremely unbalanced, these 2 players should never fight each other. It's not even a close competition or fun for either side.
If they just removed the "fluff" only - causing the algorithm to recognize one guy has 80 + fluff and the other has 160+ fluff it could prevent this matchup to begin with. lots of complaints would be eliminated if they just removed the fluff and started from there.
Essentially they removed the fluff for some people like the 1st guy with 80 g12 , and for others like the guy with 160 g12 they removed any consideration of all the "not so fluff" g12 that are beyond that players top 80.
There's a big difference, they cut corners here and ended up cutting the legs off the table (legs attach at corners).
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