Forum Discussion
- ScreeriderNew ScoutWhen the new system was announced, it sure seemed like *everyone* expected matchmaking to be atrocious, like really really bad, for the first several seasons. At least 3 or 4 seasons, maybe longer. But that it would eventually settle down into some sort of fair 50/50 win rate. Yet here we are, after ONE single season, folks seem to have forgotten this expectation.
"Screerider;c-2330472" wrote:
When the new system was announced, it sure seemed like *everyone* expected matchmaking to be atrocious, like really really bad, for the first several seasons. At least 3 or 4 seasons, maybe longer. But that it would eventually settle down into some sort of fair 50/50 win rate. Yet here we are, after ONE single season, folks seem to have forgotten this expectation.
Expecting it unfortunately does not preclude people from complaining about it when it happens.- ccmooseNew Novice
"ImaSmakya;c-2330473" wrote:
"Screerider;c-2330472" wrote:
When the new system was announced, it sure seemed like *everyone* expected matchmaking to be atrocious, like really really bad, for the first several seasons. At least 3 or 4 seasons, maybe longer. But that it would eventually settle down into some sort of fair 50/50 win rate. Yet here we are, after ONE single season, folks seem to have forgotten this expectation.
Expecting it unfortunately does not preclude people from complaining about it when it happens.
One can complain about it without deriding the system as a whole. Plenty of folks in my guild discord complain about their bad matches. But it's in jest. And they understand that won't happen often the longer this goes on.
Here, one person complains, a bunch more people bandwagon and claim the system is broken. - M0st1yHarm1essNew Spectator
"Screerider;c-2330472" wrote:
When the new system was announced, it sure seemed like *everyone* expected matchmaking to be atrocious, like really really bad, for the first several seasons. At least 3 or 4 seasons, maybe longer. But that it would eventually settle down into some sort of fair 50/50 win rate. Yet here we are, after ONE single season, folks seem to have forgotten this expectation.
Folks also seem to (always) forget that even this expectation is only statistical. There are always going to be outliers and oddball cases even after the ratings settle down. I mean there are always going to be people who stop playing for one season, and start again in a lower league, for all sorts of reasons. Complaining about it when you are unfortunate enough to run into one of those is just like complaining about getting 0 drops on one particular day. - M0st1yHarm1essNew SpectatorA more prevalent scenario will be somebody unlocking a GL between seasons. That's a "league changing" event, at least in lower leagues. If you didn't unlock one and are unfortunate enough to be the one first running into them the next season, you would feel outmatched, but the MM can't do anything about that, because it has not seen what the player can do with their new GL.
- My first opponent this round was 1.7million higher than me. And with me at 3.7mil that's nearly half my roster more power. Well guess what... he lost. And more importantly I was able to full clear his board. While my DR and team held him back.
This is the skill factor everyone is referring to. 1.7m gp is a huge depth advantage but it counts for nothing if your opponent doesn't know how to mod or invests too widely and has no peak power.
Does it look scary at first seeing that big GP number, sure, it makes you hesitant but after looking further I felt confident in my roster.
I know i won't always be this successful in uneven matches but so far it's been fair and better than it used to be. "Itsa_me_Malario;c-2330066" wrote:
"el_mago;c-2330062" wrote:
I feel like people are fundamentally misunderstanding how the skill rating works.
This. It dont matter how much GP you got, you are matched against people with the same skill, im sitting at 3272 rating and I will face anyone with the rating of 3310 to 3610. It doesn't matter if that person got 9 mil gp or 1 mil gp
Well. I agreed with you mostly—but because of the way Skill was given at the start of the change and given how few GAC matches there have been up to this point, there’s still room for outliers where someone lost a bunch against mismatches and someone else won a bunch because of mismatches.
It’ll even out the further we get with this system of matchmaking, but with the amount of battles to adjust skill up or down at this point we’re not quite in the safe zone yet."RTS;c-2330185" wrote:
"Ravens1113;c-2330180" wrote:
"RTS;c-2330177" wrote:
"Ravens1113;c-2330071" wrote:
"el_mago;c-2330062" wrote:
I feel like people are fundamentally misunderstanding how the skill rating works.
I feel like people are fundamentally misunderstanding how flawed CG’s skill system is. I get it’s still early but if people are being matched up with opponents millions of GP higher than them, something is wrong.
No, it's not.
This is literally how ladder systems work.
When it’s sorted properly. If you still have people matched up millions of GP apart then something still isn’t right. That’s like saying a new player in COD should be playing a lv 50 prestige. Or in Halo, a bronze shield playing a teal shield.
If people have intentionally lost some matches to guarantee better matchups for the next few rounds, they exploited the system to a degree.
Also in a ladder system it’s a gradual increase. Not to mention it’s a totally different ball game with a squad collection game compared to a FPS
1.) Losing intentionally to "get in an easier league" is a net loss, so if that's REALLY what they want to do....
Yes. But. Hear me out here—have you ever stopped and considered how dumb the average player of this game is?"NicWester;c-2330536" wrote:
"RTS;c-2330185" wrote:
"Ravens1113;c-2330180" wrote:
"RTS;c-2330177" wrote:
"Ravens1113;c-2330071" wrote:
"el_mago;c-2330062" wrote:
I feel like people are fundamentally misunderstanding how the skill rating works.
I feel like people are fundamentally misunderstanding how flawed CG’s skill system is. I get it’s still early but if people are being matched up with opponents millions of GP higher than them, something is wrong.
No, it's not.
This is literally how ladder systems work.
When it’s sorted properly. If you still have people matched up millions of GP apart then something still isn’t right. That’s like saying a new player in COD should be playing a lv 50 prestige. Or in Halo, a bronze shield playing a teal shield.
If people have intentionally lost some matches to guarantee better matchups for the next few rounds, they exploited the system to a degree.
Also in a ladder system it’s a gradual increase. Not to mention it’s a totally different ball game with a squad collection game compared to a FPS
1.) Losing intentionally to "get in an easier league" is a net loss, so if that's REALLY what they want to do....
Yes. But. Hear me out here—have you ever stopped and considered how dumb the average player of this game is?
And half the players are even dumber than that!- Calgacus66Rising NoviceThat would only be true if it was the median player not the average. There might be one realllllly dumb player that skews the mean.
You know, who doesn’t understand averages…
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