Forum Discussion
6 years ago
"Kyno;c-1743788" wrote:
If the difficulty doesnt change, I wouldnt call that an advantage.
Then you don’t know what an advantage is. If a reasonable player would make one choice from a position of ignorance, and a different choice given accurate knowledge of the facts, then it is an advantage to have the knowledge.
To the point stated earlier, you just always be going for those max points if you feel you can get them, it's all the same difficulty.
I really don’t understand what you think you’re saying here. If you’re saying that in general, a good strategy is to choose your attackers in such a way that you maximize your expected number of banners, then I generally agree. As in football, most of the time, the high percentage play is the way to go. But also as in football, there are numerous, obvious exceptions.
You don’t call the same plays in the fourth quarter down by two scores that you called on the opening drive. And in GA, if you’re down by 61 with one defender left to clear, you don’t send in a 5-man squad that guarantees 60 points (even though that’s frequently the optimal strategy!)—you send in a 3- or 4-man squad that gives you a shot at the win, even though the probability of conversion is low.
About SWGOH General Discussion
Discuss and share your feedback on Star Wars: Galaxy of Heroes with fellow players.
77,642 PostsLatest Activity: 28 minutes agoRelated Posts
Recent Discussions
- 28 minutes ago
- 3 hours ago
- 7 hours ago