Forum Discussion
VertigoBeast
9 years agoSeasoned Ace
It's not horrible, it's just not enough, it's like it was going in the right direction, but then took a break and is still sitting there.
Basic - Make it do +10% more damage for each living ally, +10% more damage for each Empire ally and +10% for each defeated rebel enemy. That'd pack a punch.
Ultimate Firepower - Buff TMR chance to 50% and 75% chance of TMR for Rebel enemies, and make it Daze enemies that have Speed Down. Also buff the damage a bit, it's pretty weak for the name it's got.
Intimidation Tactics - Honestly, not a horrible skill, but change the "55% chance to gain 50% TM" to "gain 10% TM for each debuffed enemy after using this skill."
Tighten the grip -
Empire allies gain 25 speed, and rebel enemies gain -10 speed
OR
Make it a unique, Empire allies gain +5 speed for each living enemy, and +10% offense for each defeated enemy. If Stormtrooper is present Stormtrooper gains taunt, tenacity up and evasion down for 1 turn whenever tarkin goes below 100% health.
Basic - Make it do +10% more damage for each living ally, +10% more damage for each Empire ally and +10% for each defeated rebel enemy. That'd pack a punch.
Ultimate Firepower - Buff TMR chance to 50% and 75% chance of TMR for Rebel enemies, and make it Daze enemies that have Speed Down. Also buff the damage a bit, it's pretty weak for the name it's got.
Intimidation Tactics - Honestly, not a horrible skill, but change the "55% chance to gain 50% TM" to "gain 10% TM for each debuffed enemy after using this skill."
Tighten the grip -
OR
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