"StratosF34r;c-1867653" wrote:
What we need is an incentive / punishment system for TW / TB.
An incentive could be similar like GA where you can earn credits for each battle won.
A good punishment system would be not giving the TW / TB rewards to anyone who contribute less than X amount of banners. Really hate people who just join just to get the free zeta(s) with ZERO effort and expect everyone else to do the grunt work.
I think it would boost those modes also, but until/unless the devs do something like this, you've got your own problem to solve. We knew we had some good guildies who HATED TW, and they'd sooner leave than participate. We didn't want to force the issue.
So we instituted a "You join, you contribute" rule. If a guildie joins the TW and his GP is added to our total to result in a slightly tougher opponent guild, the guildie MUST provide some meaningful combination of defenses and attacks.
After a couple of TWs with the rule in place, we kicked our first repeated-violator. Did the trick; after that, anybody who joined knew they had to step up.