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It feels like colosseum is more of a punishment tool. Fighting AT-ST, I for S&G opened the turn tab and watched the AT-ST insert itself ahead of my team 3 times, meaning it took three turns in a row in order to kill my team before they reached 90%. I watched it happen with the cats yesterday. They took 4 turns each killing my team at 60%.
Both my toons are 34 tier 3 all bosses, so on top of the paywall on progression, there’s this push back from the game itself to make sure certain level characters can’t achieve certain percentages. Also, it did not matter if it was Luke lead or IG lead. Same mechanics were witnessed and gameplay failed at 88% 5 times in a row.
Try for yourself and see what you perception is.
Yea I was at 9 percent at tier 4 and my luke was unable to muster a percent damage on his hit to get me the first crate it is rather unsatisfying.
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- CG_Meathead9 months ago
Capital Games Team