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MasterSeedy
7 years agoSeasoned Ace
Poggle wasn't the real problem - they even said that. They used Poggle as an example, but were extra concerned about other teams that included meta characters using AoE attacks that don't cause damage (think BB-8 and Illuminated Destiny which causes an expose, but does no damage).
In order to keep the Jawas doing what they do against Geos, they not only upped the chance to drop a TD on someone to 80% (from 50), but they also made it two TDs instead of one. I haven't tested this either, but presumably EA/CG has and the Jawa vs Geos battle still gives a similar chance for Geos to win, but does it using different mechanics that won't drop 10 thermal Detonators on BB-8 every time the little droid uses Illuminated Destiny or Ventress uses her AoE Dispell (which is also coded as an attack).
So, no. It's not the exact same thing without Bossk. It requires a Jawa toon be damaged by an attack to function. It has a different chance to land the TD. It lands 2 TDs instead of one.
But it's the same thing **in substance** when fighting Geos, modded so that
1) you can't use a different tank, and
2) you can't blow up enemies who use an AoE action against you that doesn't actually cause damage.
That's it. Unless and until I see something different in-game, I'll assume that they did their job and actually play tested the changes and that's how they came up with the need to boost the chance and make it 2 TDs/damaging attack. I don't think we have any reason to assume that they made those two changes willy nilly.
In order to keep the Jawas doing what they do against Geos, they not only upped the chance to drop a TD on someone to 80% (from 50), but they also made it two TDs instead of one. I haven't tested this either, but presumably EA/CG has and the Jawa vs Geos battle still gives a similar chance for Geos to win, but does it using different mechanics that won't drop 10 thermal Detonators on BB-8 every time the little droid uses Illuminated Destiny or Ventress uses her AoE Dispell (which is also coded as an attack).
So, no. It's not the exact same thing without Bossk. It requires a Jawa toon be damaged by an attack to function. It has a different chance to land the TD. It lands 2 TDs instead of one.
But it's the same thing **in substance** when fighting Geos, modded so that
1) you can't use a different tank, and
2) you can't blow up enemies who use an AoE action against you that doesn't actually cause damage.
That's it. Unless and until I see something different in-game, I'll assume that they did their job and actually play tested the changes and that's how they came up with the need to boost the chance and make it 2 TDs/damaging attack. I don't think we have any reason to assume that they made those two changes willy nilly.
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