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9 years ago
"sying;c-1106832" wrote:"Shade_Thanewulf;c-1106429" wrote:"sying;c-1106392" wrote:
The way to break nodes in GW is to increase your arena power. I can't remember the specific numbers so I apologize if these are off. 50-52k will break node 12, above 52k will break 11 and 12, and I can't remember after that. It's the reason why node 12 teams are so tanky. Those players threw all their protection mods on their tanks to increase their power and won one arena match so that they could break more nodes and make your life difficult.
This is false. It's the combined power level of your 5 highest toons that determines your node strength. Your nodes are a percentage of their power level.
It is not false. How did I know someone was going to say this? Don't you ever wonder why you hear about mostly tanky toons in node 12? It's because people like Final Boss put as much protection on their tanks and use them to win an arena match to increase their arena power. That team that everyone faces is the team Final Boss put in to win.
The sad thing is, this information is out there but there are people that not only refuse to believe it but they also spread false information. And then they wonder why Final Boss is constantly ruining their GW.
I tried that sometime back, didn't work. I even left that team stay overnight the next day. Nope. There are other guys on the forum who'll know what I'm talking about as I had discussed it in chats with them. Recently though, I started getting easy node 12 again. No idea what /how/why etc.
A guildie had been getting both node 11 and 12 easy since a long time and I know for sure he didn't try any gimmicks. He started playing almost a year after me. But, he's got more toons higher geared than me. Dunno if that counts.
No need to look at things sadly. Cheer up.
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