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- Confirmation: I was able to "break" Node12 again (and also Node9 and 11, which were previously quasi-unbeatable, too) by following the advice of....
Sending the Top5 into Node1. - This has been a re-occuring and widespread issue for nearly a year. For the longest time my 12 node was a well known tournament winner name rhymes with crysack.
"Nuttygunner;c-1108389" wrote:
"Azraelrulez;c-1108338" wrote:
"Shade_Thanewulf;c-1108323" wrote:
Sigh ... There is arguably no one else in the community that has put more actual effort into tracking what influences GW nodes than @EventineElessedil. I respectfully suggest you read through his posts on the subject thoroughly before claiming such things.
Nope, nothing changed in my top 5 (by power) toons. Had easy, than hard, back to easy node 12. Didn't touch the top 5 at all. GK, RG, SF, Savage and Baze. I only use GK and Baze. Only change in my toons was I geared up Mace to G11 for fleet. Not sure if that was around the time node 12 became easy though. I'm sure there were no other changes because I've been farming gear for a long time now, hoarding. I did change arena team from DN lead to Rex triple cleanse but their gear levels are unchanged. In fact Savage from top 5 lost some mods.
Seems to work for some. It worked for my alt. By sending in my top 5 into node 1, it breaks node 12, sometimes 11 and or 9 if you have high power guys like Vader, rg, initiate,gk. I think it works by sending in the same team to cantina. The algorithm uses your most powerful"winning" team in any battle, be it arena, cantina, or gw nodes.
My hypothesis is that it uses the most powerful team registered winning in any battle whether it is Squad Arena or GW nodes. I did not change my Arena team for weeks and GW always had a hard node 12. The moment I sent my top 5 highest power characters into GW node 1, it broke my 12th node.- I'm am pretty certain that "broken nodes" are a result of your arena power (which can be seen in the guild "arena power" sorter)
basically the higest power team that you have won an arena battle with sets your power at that number...
If there is no team that can meet your teams power plus whatever percentage the last GW nodes add to find a team then it creates some garbage team instead...
I get cupcake teams in node 11 and 12 every time... doesn't matter what team I start with... or anything else really... only that my "arena power" is above a certain number
I'm pretty certain this is how it works... - As I mentioned earlier, a friend gets easy nodes 11 and 12. I have another friend who's arena power is higher by 2k plus. I've asked him if he gets easy nodes 11 and 12 too. Will update once I get the answer (different time zones), should clear up things a bit.
"Shade_Thanewulf;c-1108323" wrote:
"sying;c-1106832" wrote:
"Shade_Thanewulf;c-1106429" wrote:
"sying;c-1106392" wrote:
The way to break nodes in GW is to increase your arena power. I can't remember the specific numbers so I apologize if these are off. 50-52k will break node 12, above 52k will break 11 and 12, and I can't remember after that. It's the reason why node 12 teams are so tanky. Those players threw all their protection mods on their tanks to increase their power and won one arena match so that they could break more nodes and make your life difficult.
This is false. It's the combined power level of your 5 highest toons that determines your node strength. Your nodes are a percentage of their power level.
It is not false. How did I know someone was going to say this? Don't you ever wonder why you hear about mostly tanky toons in node 12? It's because people like Final Boss put as much protection on their tanks and use them to win an arena match to increase their arena power. That team that everyone faces is the team Final Boss put in to win.
The sad thing is, this information is out there but there are people that not only refuse to believe it but they also spread false information. And then they wonder why Final Boss is constantly ruining their GW.
Sigh ... There is arguably no one else in the community that has put more actual effort into tracking what influences GW nodes than @EventineElessedil. I respectfully suggest you read through his posts on the subject thoroughly before claiming such things. Without much more than conformation bias and personal observations to back it up it's the definition of false information. If you can point me towards hard evidence to the contrary I'll be happy to change my stance and offer an apology as well.
Besides, a full team of tanks is no threat at all on any node or in arena so that really doesn't make sense.
Hey, thanks for the shout-out @Shade_Thanewulf ! I'm glad somebody appreciates the time and effort I put into deciphering GW last year. Here is the last post I made about it
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/66883/galactic-war-power-by-node-where-are-we-now
Follow the links, you will see all the data, if you are into that sort of thing. And there is a lot of data. I think it shows rather conclusively that Top5 power does indeed effect GW node power scaling, and appears to have a greater influence than Arena Power
What it does NOT prove is whether or not Arena Power also influences GW node scaling.
I would love it if somebody would actually post hard data to prove all these theories running around, but without a well-controlled experiment, all we are going to end up with is anecdotes about the technique that people think worked for them.
For instance, I have tried putting my 49.3k Top5 into GW N1, because some theorists ( @JohnnySteelAlpha for one, who seems extremely rational about such things ) maintain that doing so will give me an easy N11. This has not worked for me.
I already have an easy N12, which occurred weeks, nay months, before I put my Top5 in N1. N12 broke when my Top5 surpassed 48k, yet my top Arena win was only 46.9k and did not reflect the squad I was running in Arena at the time. I made a post about it: https://forums.galaxy-of-heroes.starwars.ea.com/discussion/101503/about-that-easy-n12-and-power-levels-48k-is-about-right
Unfortunately, that post does not have conclusive data behind it, because I have grown tired of making tables of such things. So it just becomes another anecdote, although it is a pretty convincing anecdote, to me.
Funny thing about anecdotes: you put enough of them together, you can build a hypothesis with them. But ultimately they are just stories until they have solid data to back them."EventineElessedil;c-1109181" wrote:
"Shade_Thanewulf;c-1108323" wrote:
"sying;c-1106832" wrote:
"Shade_Thanewulf;c-1106429" wrote:
"sying;c-1106392" wrote:
The way to break nodes in GW is to increase your arena power. I can't remember the specific numbers so I apologize if these are off. 50-52k will break node 12, above 52k will break 11 and 12, and I can't remember after that. It's the reason why node 12 teams are so tanky. Those players threw all their protection mods on their tanks to increase their power and won one arena match so that they could break more nodes and make your life difficult.
This is false. It's the combined power level of your 5 highest toons that determines your node strength. Your nodes are a percentage of their power level.
It is not false. How did I know someone was going to say this? Don't you ever wonder why you hear about mostly tanky toons in node 12? It's because people like Final Boss put as much protection on their tanks and use them to win an arena match to increase their arena power. That team that everyone faces is the team Final Boss put in to win.
The sad thing is, this information is out there but there are people that not only refuse to believe it but they also spread false information. And then they wonder why Final Boss is constantly ruining their GW.
Sigh ... There is arguably no one else in the community that has put more actual effort into tracking what influences GW nodes than @EventineElessedil. I respectfully suggest you read through his posts on the subject thoroughly before claiming such things. Without much more than conformation bias and personal observations to back it up it's the definition of false information. If you can point me towards hard evidence to the contrary I'll be happy to change my stance and offer an apology as well.
Besides, a full team of tanks is no threat at all on any node or in arena so that really doesn't make sense.
Hey, thanks for the shout-out @Shade_Thanewulf ! I'm glad somebody appreciates the time and effort I put into deciphering GW last year. Here is the last post I made about it
https://forums.galaxy-of-heroes.starwars.ea.com/discussion/66883/galactic-war-power-by-node-where-are-we-now
Follow the links, you will see all the data, if you are into that sort of thing. And there is a lot of data. I think it shows rather conclusively that Top5 power does indeed effect GW node power scaling, and appears to have a greater influence than Arena Power
What it does NOT prove is whether or not Arena Power also influences GW node scaling.
I would love it if somebody would actually post hard data to prove all these theories running around, but without a well-controlled experiment, all we are going to end up with is anecdotes about the technique that people think worked for them.
For instance, I have tried putting my 49.3k Top5 into GW N1, because some theorists ( @JohnnySteelAlpha for one, who seems extremely rational about such things ) maintain that doing so will give me an easy N11. This has not worked for me.
I already have an easy N12, which occurred weeks, nay months, before I put my Top5 in N1. N12 broke when my Top5 surpassed 48k, yet my top Arena win was only 46.9k and did not reflect the squad I was running in Arena at the time. I made a post about it: https://forums.galaxy-of-heroes.starwars.ea.com/discussion/101503/about-that-easy-n12-and-power-levels-48k-is-about-right
Unfortunately, that post does not have conclusive data behind it, because I have grown tired of making tables of such things. So it just becomes another anecdote, although it is a pretty convincing anecdote, to me.
Funny thing about anecdotes: you put enough of them together, you can build a hypothesis with them. But ultimately they are just stories until they have solid data to back them.
My point was on node 12 - I don't have a broken N11, just 12 - I may have misunderstood what we were discussing than."Smapty;c-1108427" wrote:
I'm am pretty certain that "broken nodes" are a result of your arena power (which can be seen in the guild "arena power" sorter)
basically the higest power team that you have won an arena battle with sets your power at that number...
If there is no team that can meet your teams power plus whatever percentage the last GW nodes add to find a team then it creates some garbage team instead...
I get cupcake teams in node 11 and 12 every time... doesn't matter what team I start with... or anything else really... only that my "arena power" is above a certain number
I'm pretty certain this is how it works...
I'm not sure why everyone else seems to control their outcomes by placing their top team in Node 1 battle, but I never use my best team at first and still have broken nodes on 11 & 12... and have for several months now. Maybe it's just a coincidence that theirs works with their top team setup, but I know it has never been the case for my final nodes.- What are people talking about when you are saying "broken nodes"?
"KEaNe;c-1092364" wrote:
"lordteri;c-1092307" wrote:
just do ur first fight with max power chars and he will be gone...
Is this proven?
think it may apply to arena, and you have to win, and they have to be over a certain power threshold. you may also have to restart GW right after winning it, and sacrifice a goat.
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