Forum Discussion

FuzzEGub's avatar
FuzzEGub
Seasoned Newcomer
2 months ago

Intentional manipulation of TW matching

Have to raise this issue again. There are still guilds intentionally holding back Territory War member joining in order to unfairly be matched against guilds with significantly smaller rosters (looking at you Mandal?rian H? riz?n #LightSideRules ). Apparently they are incapable of winning against guilds their own size, so they ruin the game experience for the rest of us by bowling over smaller GP guilds (for example, 12.3 million AVERAGE GP versus 9.6 million average). The matching system needs to be updated to prevent this abuse, or guilds need to have their rewards reduced based on the total or average GP disparity between the guilds they go against when they thwart the system for an unfair advantage.

9 Replies

  • Imdonesir's avatar
    Imdonesir
    Seasoned Traveler
    2 months ago

    The simplest fix to this is redoing the TW brackets like GAC. Instead of being matched by GP it would be matched by skill level.

  • f2dbefbd29d8a79d's avatar
    f2dbefbd29d8a79d
    New Hotshot
    2 months ago

    Well said. With the max reward being so low, outdated rather, who cares if you don't bring 50? Should make it easier for you to kill (in most cases). I'm all for signing up if you can participate. Untill they update the rewards or tw in general, it'll be business as usual.

  • They do this on purpose, they are 620M GP and regularly get matched against guilds at 450M or lower.  There is no point in the opposing guild to give any effort.  CG_Meathead  It is things like this that really need to get fixed.

    https://swgoh.gg/g/bFENlHy0RJ6l4PLZILuudw/tw-history/

  • This has been going on for years, it happens all the time and CG doesn't care.  Some guilds have a 95% TW win rate only because they have 10 or less not join, get matched with guilds 100M GP smaller and get easy wins.  You are at a disadvantage when you join full.  Guilds prefer the easy win and easy rewards.  

  • scuba75's avatar
    scuba75
    Rising Traveler
    2 months ago

    It is both a game issue and a player issue. GP !== knowing how to use it and there is a lot of useless GP out there.
    "They" have already ackwoledged that GP is bad indicator for matchmaking, the whole reason GAC was changed, yet they still do GP matchmaking in TW. TW should go the way of GAC and use skill rating which is based on you wins and losses.
    Players need to get over the GP part of it, all GP is not the same and I see many smaller GP players/guilds destroy higher GP players/guilds.

  • DarthJobbie's avatar
    DarthJobbie
    Rising Adventurer
    2 months ago

    Im not in agreement because until who has joined you dont know who you are matched with.

    I want our full members to join and if its 28 to 47 set of defences we do it. 

    Kind of seems that the op is blaming the game but its a guild issue?

  • We just went up against a guild with 10.8M average GP compared to our 8.44M average GP.  Just how we were matched up is a mystery of the algorithm, except they had lost two TWs in a row and we had one won and lost one.  It makes for a frustrating experience.  I'd like to see changes in the future, but I am not expecting to see them.

  • I have been on both sides of this issue. Blaming guilds is showing a lack of insight. Guilds which greatly exceed the GP for the highest reward tier alter the expectations from “must sign up” (most of my previous guilds trying to max droid brains by punching up in activity) to “sign up only if you can meaningfully participate” (Most 450M+ guilds as they easily reach 380M reward tier). They do not sandbag intentionally, but they are not desperate for the GP and do not want inactivity from players busy with RL. It is the fault of the algorithm which matches a full participating guild with one that only needs 30-40 players to equal roster quality. 

  • First off, expect that two matches are going to be against a guild that will kick your butt, then you'll have two where you kick someone else's butt.  It's not exact, but it's pretty consistent that I've seen.

    However, at the end of the day, TW is a lower priority than fixing the dozens of bugs we've got.  So, don't expect anything to change with it any time soon.  "Maybe" in 2025 we'll see something happen?