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crbball24's avatar
2 years ago

Is CG reading any of this?

So do you you think CG is reading any of the overwhelmingly negative reactions to the new raid rewards and considering addressing it, or will it be status quo as usual where they ignore the majority of the payer base and rationalize behind the scenes that it satisfies their P&L requirements set by the executive suite overlords?

10 Replies

  • "cr24;d-263384" wrote:
    So do you you think CG is reading any of the overwhelmingly negative reactions to the new raid rewards and considering addressing it, or will it be status quo as usual where they ignore the majority of the payer base and rationalize behind the scenes that it satisfies their P&L requirements set by the executive suite overlords?


    Yes, while counting their money and laughing as though our outrage will make a difference.
  • I mean, sure, the rewards suck, but on the other hand it is the weekend and I'm not expecting anyone to work the weekends no matter how bad (or good) of a job anyone says they're doing.
  • So do you you think CG is reading any of the overwhelmingly negative reactions to the new raid rewards and considering addressing it, or will it be status quo as usual where they ignore the majority of the payer base...?


    I'm just in here to say that they do read this stuff. I know because I have made many suggestions that later were implemented, and I'm not talking about obvious, general things like "Better UI!" I suggested that they needed a way for some starting ships to have their reinforcement abilities triggered, and that maybe we should allow someone to trigger a reinforcement ability instead of bringing in a new reinforcement. I went on to say that this was most crucial for the First Order faction and especially KRU's TIE Silencer because the who theory of the ship is that you get it out there to be taking damage so that it can build up it's Offense bonuses from its reinforcement (which adds offence when the ship takes damage). I also said that he needed a healer to that he could survive long enough to be effective. I wrote that you're discouraged from using TIE Silencer at all b/c you can't use his best ability unless he's a reinforcement, but if he starts on the bench ... you can't get the most out of his ability. I said that it was a poor fit for the current system and something should be done.

    It was a LONG time later, probably more than a year, that Hux's Finalizer came out and low and behold, it activated FO reinforcement abilities on the starting lineup so now you could put TIE-S in right away, and it gave you health steal so that Silencer had the staying power to reach useful levels with his Offense bonus. They didn't implement it in exactly the way I suggested (letting all Cap Ships activate reinforcement abilities of starting ships instead of bringing in a fresh reinforcement) but they paid attention to what I identified as the problem AND what I ID'd as the needed solution (FO healing + Silencer getting RA activated even when in starting lineup).

    There are other things like that I've noticed over the years where someone here said something and it was later implemented too close to the original suggestion to be a coincidence.

    I don't know if this makes it better or worse for you, but they are listening. If they don't change it's not because they're not reading this. It's because they read it and disagreed, or read it and didn't hear any persuasive arguments.
  • Of course they are reading the forums. They also analize in-game data, so don't worry. Once they see guilds favor the Sith raid they'll proceed to nerf legacy raids' rewards until the Krayt Dragon becomes the "better one".
  • "VictoriousMaximus;c-2420905" wrote:
    Of course they are reading the forums. They also analize in-game data, so don't worry. Once they see guilds favor the Sith raid they'll proceed to nerf legacy raids' rewards until the Krayt Dragon becomes the "better one".


    Don't give them any ideas ?
  • a3ddf5adffef79b2's avatar
    a3ddf5adffef79b2
    Seasoned Adventurer
    2 years ago
    This is all by design. They’re creating another bottleneck/paywall with aeros by taking away Cpit and making it so only whale guilds can access those through mk3 currency. The rest of us will have to get small amounts here and there as we can or spend to buy them and/or accelerate Jabba farming. Eventually they will “take our feedback into account” and make some token changes without addressing the core issue of aeros. I hope I’m wrong but if not why was it necessary to remove Cpit? Makes no sense. Moving on from that, another thing that needs to be addressed is the idiotic nature of the payouts. Almost everyone is going to be doing legacy raids, give us the rewards when we finish the raids which is an hour after start not 2 days later. I have a hard time believing they missed this little detail so I’m assuming it was done purposely so they can “fix” it as part of the effort to quell the rage over what a debacle this whole thing was. Am I being too negative? Maybe…but that’s what a lot of people said when I theorized they were going to screw us on rewards. Look how that turned out. ?‍♂️
  • Uhdea's avatar
    Uhdea
    Seasoned Veteran
    2 years ago
    I made several suggestions to CG to keep messing stuff up…they have come up with datacrons and nerfed rewards.
  • "GRANDOLA;c-2420765" wrote:
    Meathead has commented that he has been taking feedback from here, the discord and reddit and feeding it back to the team


    The problem is that @CG_Tusken_Meathead doesn't have the power to change it. He can report our feedback (which i have no doubt he will). But the people with the power to change it won't care. They never have.

  • MastersRising's avatar
    MastersRising
    Seasoned Adventurer
    2 years ago
    Yes
    Did you see the south park episode with people complaining to the cable company? Remember what the cable company employees did when they heard the complaints? That's what is going on over there.

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