Forum Discussion
7 years ago
We are just lucky that most whales and pay to win players actually spend because they wouldn't be able to win otherwise. And we also have to be thankful that a lot of whales are still bad players because money can't buy brains. Otherwise the game would die a slow and sad death.
I'm f2p, I've always been and God knows if I will always be. I would give money to Stalin to build gulags rather than giving it to EA.
During my gaming experience (almost 2 years), I found that just a few whales can actually take advantage from the money they spend. Most of the times, whales are just spoiled kids which don't know how to waste money or people who are not patient enought to wait until a toon is completed with regular farming. It's actually rare to see a whale which knows what he/she is doing. This gives the game a lot of balance in a pay to win perspective, because actually very few people manage to win by paying. A lot of them just pay and remain exactly where they were before. You can spot some of them because they usually complain about the worthiness of their spending because they couldn't make paid things work as they thought they would have worked. In a Shepherd-shepherd dog-herd situation they would be the herd. Very mild-tempered little sheeps which let the guys up there confuse them and therefore easily shut their mouths with vague statements and justifications. Luckily, these are the major source of income for the game and the majority of the spenders, because they spend without thinking and trust me, they spend A LOT. They're not much of a problem, because they don't actually alter the meta so much. Yes, you'll find some g12 bastila, some enfys nest, things you can overcome absolutely for free. And they're my favourite opponents in TWs, they usually can't make it past the second territory even if they use the low participation trick to face weaker guilds.
The ones which are actually killing the game are those very few guilds which are groupings of very whealthy people which happen to also have at least a chunk of brain. You recognize them by the fact that they put spending x money every month as a requirement to join their guilds. They count a lot as well, because they basically are walking salaries for the game's staff and a good chunk of the game's health bar, even if they're very few compared to the first ones. In a shepherd-shepherd dog-herd situation they would be the owner of the farm to which the herd, the dog and the shepherd belong. You don't even take them into account, because the owner is not listed in the shepherd-dog-herd situation and you don't see his influence on them. If they complain about something, you can swear that the whole staff will run like hares to fix the problem or modify the thing they don't like. They are the cause of the birth of the sith raid and the cause of all this attention to the heroic tier of the raid rather than tiers 1-6, because you can be sure that these "players" (I don't know, I don't think that this could be classified as "playing") never touched the other tiers of the raid. And what a coincidence, the devs totally don't care about other tiers. They managed to give us a vague talk about some reward changes in tiers 1-6 but that's it, no more things to come besides of nerfs for f2ps which managed to find a good team for the raid without paying. On the other hand, g12+, untouchable Traya (they will never nerf her, they'd nerf whole teams before nerfing her because she's their favourite toy atm), continuous reward updates and fixes and so on.
I'm f2p, I've always been and God knows if I will always be. I would give money to Stalin to build gulags rather than giving it to EA.
During my gaming experience (almost 2 years), I found that just a few whales can actually take advantage from the money they spend. Most of the times, whales are just spoiled kids which don't know how to waste money or people who are not patient enought to wait until a toon is completed with regular farming. It's actually rare to see a whale which knows what he/she is doing. This gives the game a lot of balance in a pay to win perspective, because actually very few people manage to win by paying. A lot of them just pay and remain exactly where they were before. You can spot some of them because they usually complain about the worthiness of their spending because they couldn't make paid things work as they thought they would have worked. In a Shepherd-shepherd dog-herd situation they would be the herd. Very mild-tempered little sheeps which let the guys up there confuse them and therefore easily shut their mouths with vague statements and justifications. Luckily, these are the major source of income for the game and the majority of the spenders, because they spend without thinking and trust me, they spend A LOT. They're not much of a problem, because they don't actually alter the meta so much. Yes, you'll find some g12 bastila, some enfys nest, things you can overcome absolutely for free. And they're my favourite opponents in TWs, they usually can't make it past the second territory even if they use the low participation trick to face weaker guilds.
The ones which are actually killing the game are those very few guilds which are groupings of very whealthy people which happen to also have at least a chunk of brain. You recognize them by the fact that they put spending x money every month as a requirement to join their guilds. They count a lot as well, because they basically are walking salaries for the game's staff and a good chunk of the game's health bar, even if they're very few compared to the first ones. In a shepherd-shepherd dog-herd situation they would be the owner of the farm to which the herd, the dog and the shepherd belong. You don't even take them into account, because the owner is not listed in the shepherd-dog-herd situation and you don't see his influence on them. If they complain about something, you can swear that the whole staff will run like hares to fix the problem or modify the thing they don't like. They are the cause of the birth of the sith raid and the cause of all this attention to the heroic tier of the raid rather than tiers 1-6, because you can be sure that these "players" (I don't know, I don't think that this could be classified as "playing") never touched the other tiers of the raid. And what a coincidence, the devs totally don't care about other tiers. They managed to give us a vague talk about some reward changes in tiers 1-6 but that's it, no more things to come besides of nerfs for f2ps which managed to find a good team for the raid without paying. On the other hand, g12+, untouchable Traya (they will never nerf her, they'd nerf whole teams before nerfing her because she's their favourite toy atm), continuous reward updates and fixes and so on.
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