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coolnessda's avatar
coolnessda
Seasoned Rookie
2 years ago

Is galactic conquest worth the headache?

I've never been a huge fan of conquest as many players seem to feel the same way. I find little motivation to progress beyond a certain point as I feel the rewards arent worth the trouble. Largely the conquest only toons that are almost impossible to farm for since the event doesn't last long enough or occur enough to acquire enough currency to buy their shards or when you have to purchase the pass to access them only for them to then be removed and placed into a random event that is even harder to beat. This happened with malgus where I got him to almost the halfway point only for him to be taken out of rotation and placed into those conquest events that happen at random and no matter how hard I try to beat them I always lose even with my strongest teams. It's so frustrating when something cool is released only to become conquest accessible because it will only last for a short time in the shop before being removed.

79 Replies

  • "TheDude420;c-2435698" wrote:


    Ok bud. You keep living in your own reality. I’ve done my part to try and do what’s right, and call out your ****.

    It’s so ironic, coming from someone like you who likes to stalk people’s .gg profiles and require they share them to validate their claims.

    Have a great rest of the day, buddy. I’m sorry you feel the need to lie on forums about your Star Wars accomplishments.


    lol, if you're gonna call out DarjeloSalas you should have your facts straight - I've never seen him make a claim that he couldn't back up.

    I used refreshes for both of the first two conquests - but I've never claimed to be the most skilled at this game.
  • LynxVJ's avatar
    LynxVJ
    Rising Scout
    2 years ago
    "TheDude420;c-2435705" wrote:
    "Notthatguyfrombefore;c-2435704" wrote:
    "TheDude420;c-2435701" wrote:
    "Notthatguyfrombefore;c-2435699" wrote:
    I didn’t red crate them, as I didn’t have the feats, but even I remember being able to finish sector 5 without refreshes those last two seasons. They definitely increased the number of battles in sectors after the first few seasons.

    On the original topic, my two cents: too much of a grind, but not optional really as it’s the best way to get top toons relatively cheaply. FWIW I usually hit the penultimate crate and just accept I’ll get the toon after a month or two of PG or buy the extra shards for crystals/conq currency.


    LOL I’ll let Darjelo correct you on this assertion.


    I think you’re confused, I’m agreeing with them. Having looked at the dev posts I see my mistake, they didn’t increase the battles, just the cost per battle. Doesn’t change that it was possible to finish hard conquest without energy refreshes.


    It was not possible to Red Crate Conq 2-5 without refreshes. Only Conq 1.

    The link provided is when they made it further impossible after Conq 6. But it was no longer possible to get red crate and not buy refreshes after Conq 1.


    Conquest always come in a set of 3.
    How can you claim that there's major changes in conquest #2?
    If there's changes, it'll be in conquest #4, #7, #10, etc.


  • May not be Social media but close enough. Conquest is worth it for those who deem it worth it. Remember this is a video game. Play the video game how you want to. Whether that's competitive, casual or a bit of both.
  • How are people getting on with this Conquest series?

    I've gold boxed the 2 we've had so far. Taron looks like an interesting character and while I'm not getting him straight off the bat, I won't be too far off (assuming another gold box in the next one).
  • This season I'm going for gold. It's a good "minimum" that still allows you to unlock before the unit leaves Conquest rewards.

    I don't mind the 6 month unlock when I'm feeling low on motivation for Conquest.
    Malicos also isn't likely to he transformative for my roster with the gaps I have.
  • "EdSolo;c-2435317" wrote:
    It is just a big time sink when you have tw, tb, GAC going on (on usually 2 of the 3).



    I don't disagree with you, really, but I do notice that they gave us the sim button, finally. When we were being asked to do DataCron node battles over and over even after getting Red Crate, I said no thanks. It meant that I was behind on DCs that my guild would have preferred me to have and thus created stress in the guild. But there's only so much grind I'm willing to tolerate.

    CG listened on that one point. It might not sound like a lot to some people b/c at least you could switch up your teams, but I hated those battles after Red Crate. I'm glad they're gone, and I'm hopeful this means that they will continue to pay attention to the grind level.

    Unfortunately I think that ultimately they're looking at the number of crystals that we spend, and the more efficiently we do conquest, the more grindy that they want to make it b/c they reason that a character is worth a certain number of crystals (I mean, we would do at least one node refresh/day if they were on a hard node, right? So shards do have some crystal value, and the better characters have more and though they aren't perfect :cough Scion of Jango cough: they are generally more powerful and more desirable than a marquee)

    I don't know what they're setting for the targeted number of crystal refreshes, but I do hope the grind can come down. I mean, everyone does (or at least tries to do) the repetitive battles on a. DC node, so how is that different from finishing up and purchasing refreshes to sim the DC node?

    I don't think it is, but I think we need to let the sim system play out for a couple months and let them collect their data. If crystal spending goes up with the sim system, I think you might see them more willing to bring down the grind a bit.
  • "Enigmatic_Potato;c-2435766" wrote:
    This season I'm going for gold. It's a good "minimum" that still allows you to unlock before the unit leaves Conquest rewards.

    I don't mind the 6 month unlock when I'm feeling low on motivation for Conquest.
    Malicos also isn't likely to he transformative for my roster with the gaps I have.


    Agree with this. To me the gold box represents a compromise between decent progress toward the new Conquest unit but not making the overall experience excessively grindy.
  • KDC99-X's avatar
    KDC99-X
    Seasoned Ace
    2 years ago
    Good crate, per the usual. I finished up Fury Class early and then took it fairly slow for the rest of conquest, because I had to save my crystals for finishing Leviathan reqs, as that’s been my big push. Once that was assured I started pushing more for red crate and literally *just* made it to 530 key cards in time.

    I’ll probably push hard on the new Gideon, too.
  • "MasterSeedy;c-2435771" wrote:

    I don't disagree with you, really, but I do notice that they gave us the sim button, finally. When we were being asked to do DataCron node battles over and over even after getting Red Crate, I said no thanks. It meant that I was behind on DCs that my guild would have preferred me to have and thus created stress in the guild. But there's only so much grind I'm willing to tolerate.

    CG listened on that one point. It might not sound like a lot to some people b/c at least you could switch up your teams, but I hated those battles after Red Crate. I'm glad they're gone, and I'm hopeful this means that they will continue to pay attention to the grind level.

    ...


    This. In the past as each conquest began I always planned on keep doing 3 refreshes a day even after red crate, to get the DC's, but every time when I finally red crate, I would take another hard look at the bonus nodes, and be like, "meh". So, yeah, kudos to the sim button.

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