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- I can't abide those Jawas. Disgusting creatures.
- You're still going to lose hp/prot and probably a character resulting in +/- 53 banners. Extremely unlikely jawas will pull 55+ banners making it a legit defense.
"DaPowerfulJedi;c-1917067" wrote:
Nerf Jawas!
Hahaha, that is so hilarious.- happypfe6 years agoNew SpectatorYeah, this will probably be *fixed* post haste I assume
- crzydroid6 years agoHero (Retired)
"BeralCator;c-1917076" wrote:
"nabokovfan;c-1917061" wrote:
Ahnald's video is up. One of the key points is how the Detonators applied are building far too fast then what they should. 1 attack turns into 8-10 detonators on all characters. Seems like a MASSIVE bug to me.
Yes. It appears that during the swarm attack, the algorithm is applying a detonator to *all* Geos each time damage is registered rather than to just the one assisting - so 50% chance of 6 detonators on each character per swarm rather than just 1.
They are all assisting. Did you mean attacking?
The issue of whether it's a bug or not then is whether an assist is defined as an attack, or if it should just be the character whose turn it is. - Man I hope they don't nerf this. Finally a reason to use the Jawas I was forced to farm for MODS!!!!!
"crzydroid;c-1917116" wrote:
"BeralCator;c-1917076" wrote:
"nabokovfan;c-1917061" wrote:
Ahnald's video is up. One of the key points is how the Detonators applied are building far too fast then what they should. 1 attack turns into 8-10 detonators on all characters. Seems like a MASSIVE bug to me.
Yes. It appears that during the swarm attack, the algorithm is applying a detonator to *all* Geos each time damage is registered rather than to just the one assisting - so 50% chance of 6 detonators on each character per swarm rather than just 1.
They are all assisting. Did you mean attacking?
The issue of whether it's a bug or not then is whether an assist is defined as an attack, or if it should just be the character whose turn it is.
But if each character is attacking once then each should get 1 detonator, not 6 right?- crzydroid6 years agoHero (Retired)The ability says, "Whenever a Jawa ally takes damage, 50% chance to place a Thermal Detonator on the attacking enemy..."
So it triggers one detonator chance for each of the hits. So I guess the bug is how it counts enemies. I feel like there are 3 valid ways to read this: Character with turn gets six, each character who hit gets one, or each character gets 6.
There's also the question of whether people think the 50% check is working.
ETA: Though I say I think each character getting six is a potentially valid reading, I also feel it's a huge stretch if they ever intended it to work that way, at least after reworking thermal mechanics. - Oh man I'm so hopeful for the imminent JAWA meta!!
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