6 years ago
Jedi Knight Anakin - Rework + Buffs
G'day everybody, writing ideas for Jedi Knight Anakin, one of the most important figures in the Star Wars universe.
Jedi Knight Anakin Rework
Speed: Increased by 10
Abillities:
1) Deft Bladework (Basic Abillity) /Omega/
Deal physical damage to target and inflict Healing Immunity and Buff Immunity for 2 turns. Anakin gains Potency Up for 2 turns.
2) Force Smite (Special Abillity) /Omega/ CD:3
Deal physical damage to all enemies and inflict Defence Down for 2 turns. Then, all allies gain Offence Up for 2 turns and Anakin gains 10% turn meter for each Critical hit scored.
3) Always on the Offensive (Leader Abillity) /Omega/
All allies gain +30% Offence. Jedi and Clone allies also gain +30% Critical damage and +20% Critical chance. If any ally is evaded, they gain Accuracy Up and Advantage for 2 turns.
4) Righteous Fury (Unique Abillity) /Zeta/
Anakin has +25% Critical Chance. In addition, whenever any ally falls below 100% health or is defeated, Anakin dispels all debuffs from himself, gains 100% turn meter (unpreventable) and his next attack deals double damage.
Zeta - +5% Critical chance. Deal Double damage, dispel all debuffs from himself and the turn meter gain cannot be prevented.
5) The Chosen One (Unique Abillity) /Zeta/ - New Abillity
Anakin has +30% Offense and gains 10% turn meter whenever he inflicts a negative status effect. In addition, he has +50% Tenacity against Sith. Sith cannot counter or resist his attacks.
Zeta - +10% Tenacity and gain 10% turn meter whenever he inflicts a negative status effect.
2 Zeta's and plenty of Offense that Anakin deserves. In addition, a lot of buffs to his Basic abillity.
Also changed the name of his Special to Force Smite since it definitely needs to lose the Expose debuffs and is definitely not a Reckless assault.
Added a new 5th abillity with bonuses against Sith.
Jedi Knight Anakin Rework
Speed: Increased by 10
Abillities:
1) Deft Bladework (Basic Abillity) /Omega/
Deal physical damage to target and inflict Healing Immunity and Buff Immunity for 2 turns. Anakin gains Potency Up for 2 turns.
2) Force Smite (Special Abillity) /Omega/ CD:3
Deal physical damage to all enemies and inflict Defence Down for 2 turns. Then, all allies gain Offence Up for 2 turns and Anakin gains 10% turn meter for each Critical hit scored.
3) Always on the Offensive (Leader Abillity) /Omega/
All allies gain +30% Offence. Jedi and Clone allies also gain +30% Critical damage and +20% Critical chance. If any ally is evaded, they gain Accuracy Up and Advantage for 2 turns.
4) Righteous Fury (Unique Abillity) /Zeta/
Anakin has +25% Critical Chance. In addition, whenever any ally falls below 100% health or is defeated, Anakin dispels all debuffs from himself, gains 100% turn meter (unpreventable) and his next attack deals double damage.
Zeta - +5% Critical chance. Deal Double damage, dispel all debuffs from himself and the turn meter gain cannot be prevented.
5) The Chosen One (Unique Abillity) /Zeta/ - New Abillity
Anakin has +30% Offense and gains 10% turn meter whenever he inflicts a negative status effect. In addition, he has +50% Tenacity against Sith. Sith cannot counter or resist his attacks.
Zeta - +10% Tenacity and gain 10% turn meter whenever he inflicts a negative status effect.
2 Zeta's and plenty of Offense that Anakin deserves. In addition, a lot of buffs to his Basic abillity.
Also changed the name of his Special to Force Smite since it definitely needs to lose the Expose debuffs and is definitely not a Reckless assault.
Added a new 5th abillity with bonuses against Sith.