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6 years ago
I had a run of 46 mil with Jedi Rey and droids. Been working on adding some gear, added a couple zeta and plan on slicing mods. Now that they're all gear 12, and gaining G12+ pieces, I think things should go smoother. Hopefully. With mods, I plan on getting R2 and Trooper to 6 dot mods, increasing offense. Specifically R2, because of Number Crunch. I think it is important because "...and Resistance allies gain 10% of R2-D2's Max Protection, Offense, Max Health, and Potency until R2-D2 is defeated". If I can boost my offense, all my resistance are going to hit harder, then I don't have to worry about enrage? There is the TM gain, but maybe I need to use 3PO and R2 basic attacks only, and time mind tricks better. Thoughts?
https://swgoh.gg/p/991589674/characters/?f=Resistance
https://swgoh.gg/p/991589674/characters/?f=Resistance
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